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Documentation / block / cfq-iosched.txt




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Based on kernel version 3.9. Page generated on 2013-05-02 22:55 EST.

1	CFQ (Complete Fairness Queueing)
2	===============================
3	
4	The main aim of CFQ scheduler is to provide a fair allocation of the disk
5	I/O bandwidth for all the processes which requests an I/O operation.
6	
7	CFQ maintains the per process queue for the processes which request I/O
8	operation(syncronous requests). In case of asynchronous requests, all the
9	requests from all the processes are batched together according to their
10	process's I/O priority.
11	
12	CFQ ioscheduler tunables
13	========================
14	
15	slice_idle
16	----------
17	This specifies how long CFQ should idle for next request on certain cfq queues
18	(for sequential workloads) and service trees (for random workloads) before
19	queue is expired and CFQ selects next queue to dispatch from.
20	
21	By default slice_idle is a non-zero value. That means by default we idle on
22	queues/service trees. This can be very helpful on highly seeky media like
23	single spindle SATA/SAS disks where we can cut down on overall number of
24	seeks and see improved throughput.
25	
26	Setting slice_idle to 0 will remove all the idling on queues/service tree
27	level and one should see an overall improved throughput on faster storage
28	devices like multiple SATA/SAS disks in hardware RAID configuration. The down
29	side is that isolation provided from WRITES also goes down and notion of
30	IO priority becomes weaker.
31	
32	So depending on storage and workload, it might be useful to set slice_idle=0.
33	In general I think for SATA/SAS disks and software RAID of SATA/SAS disks
34	keeping slice_idle enabled should be useful. For any configurations where
35	there are multiple spindles behind single LUN (Host based hardware RAID
36	controller or for storage arrays), setting slice_idle=0 might end up in better
37	throughput and acceptable latencies.
38	
39	back_seek_max
40	-------------
41	This specifies, given in Kbytes, the maximum "distance" for backward seeking.
42	The distance is the amount of space from the current head location to the
43	sectors that are backward in terms of distance.
44	
45	This parameter allows the scheduler to anticipate requests in the "backward"
46	direction and consider them as being the "next" if they are within this
47	distance from the current head location.
48	
49	back_seek_penalty
50	-----------------
51	This parameter is used to compute the cost of backward seeking. If the
52	backward distance of request is just 1/back_seek_penalty from a "front"
53	request, then the seeking cost of two requests is considered equivalent.
54	
55	So scheduler will not bias toward one or the other request (otherwise scheduler
56	will bias toward front request). Default value of back_seek_penalty is 2.
57	
58	fifo_expire_async
59	-----------------
60	This parameter is used to set the timeout of asynchronous requests. Default
61	value of this is 248ms.
62	
63	fifo_expire_sync
64	----------------
65	This parameter is used to set the timeout of synchronous requests. Default
66	value of this is 124ms. In case to favor synchronous requests over asynchronous
67	one, this value should be decreased relative to fifo_expire_async.
68	
69	slice_async
70	-----------
71	This parameter is same as of slice_sync but for asynchronous queue. The
72	default value is 40ms.
73	
74	slice_async_rq
75	--------------
76	This parameter is used to limit the dispatching of asynchronous request to
77	device request queue in queue's slice time. The maximum number of request that
78	are allowed to be dispatched also depends upon the io priority. Default value
79	for this is 2.
80	
81	slice_sync
82	----------
83	When a queue is selected for execution, the queues IO requests are only
84	executed for a certain amount of time(time_slice) before switching to another
85	queue. This parameter is used to calculate the time slice of synchronous
86	queue.
87	
88	time_slice is computed using the below equation:-
89	time_slice = slice_sync + (slice_sync/5 * (4 - prio)). To increase the
90	time_slice of synchronous queue, increase the value of slice_sync. Default
91	value is 100ms.
92	
93	quantum
94	-------
95	This specifies the number of request dispatched to the device queue. In a
96	queue's time slice, a request will not be dispatched if the number of request
97	in the device exceeds this parameter. This parameter is used for synchronous
98	request.
99	
100	In case of storage with several disk, this setting can limit the parallel
101	processing of request. Therefore, increasing the value can imporve the
102	performace although this can cause the latency of some I/O to increase due
103	to more number of requests.
104	
105	CFQ Group scheduling
106	====================
107	
108	CFQ supports blkio cgroup and has "blkio." prefixed files in each
109	blkio cgroup directory. It is weight-based and there are four knobs
110	for configuration - weight[_device] and leaf_weight[_device].
111	Internal cgroup nodes (the ones with children) can also have tasks in
112	them, so the former two configure how much proportion the cgroup as a
113	whole is entitled to at its parent's level while the latter two
114	configure how much proportion the tasks in the cgroup have compared to
115	its direct children.
116	
117	Another way to think about it is assuming that each internal node has
118	an implicit leaf child node which hosts all the tasks whose weight is
119	configured by leaf_weight[_device]. Let's assume a blkio hierarchy
120	composed of five cgroups - root, A, B, AA and AB - with the following
121	weights where the names represent the hierarchy.
122	
123	        weight leaf_weight
124	 root :  125    125
125	 A    :  500    750
126	 B    :  250    500
127	 AA   :  500    500
128	 AB   : 1000    500
129	
130	root never has a parent making its weight is meaningless. For backward
131	compatibility, weight is always kept in sync with leaf_weight. B, AA
132	and AB have no child and thus its tasks have no children cgroup to
133	compete with. They always get 100% of what the cgroup won at the
134	parent level. Considering only the weights which matter, the hierarchy
135	looks like the following.
136	
137	          root
138	       /    |   \
139	      A     B    leaf
140	     500   250   125
141	   /  |  \
142	  AA  AB  leaf
143	 500 1000 750
144	
145	If all cgroups have active IOs and competing with each other, disk
146	time will be distributed like the following.
147	
148	Distribution below root. The total active weight at this level is
149	A:500 + B:250 + C:125 = 875.
150	
151	 root-leaf :   125 /  875      =~ 14%
152	 A         :   500 /  875      =~ 57%
153	 B(-leaf)  :   250 /  875      =~ 28%
154	
155	A has children and further distributes its 57% among the children and
156	the implicit leaf node. The total active weight at this level is
157	AA:500 + AB:1000 + A-leaf:750 = 2250.
158	
159	 A-leaf    : ( 750 / 2250) * A =~ 19%
160	 AA(-leaf) : ( 500 / 2250) * A =~ 12%
161	 AB(-leaf) : (1000 / 2250) * A =~ 25%
162	
163	CFQ IOPS Mode for group scheduling
164	===================================
165	Basic CFQ design is to provide priority based time slices. Higher priority
166	process gets bigger time slice and lower priority process gets smaller time
167	slice. Measuring time becomes harder if storage is fast and supports NCQ and
168	it would be better to dispatch multiple requests from multiple cfq queues in
169	request queue at a time. In such scenario, it is not possible to measure time
170	consumed by single queue accurately.
171	
172	What is possible though is to measure number of requests dispatched from a
173	single queue and also allow dispatch from multiple cfq queue at the same time.
174	This effectively becomes the fairness in terms of IOPS (IO operations per
175	second).
176	
177	If one sets slice_idle=0 and if storage supports NCQ, CFQ internally switches
178	to IOPS mode and starts providing fairness in terms of number of requests
179	dispatched. Note that this mode switching takes effect only for group
180	scheduling. For non-cgroup users nothing should change.
181	
182	CFQ IO scheduler Idling Theory
183	===============================
184	Idling on a queue is primarily about waiting for the next request to come
185	on same queue after completion of a request. In this process CFQ will not
186	dispatch requests from other cfq queues even if requests are pending there.
187	
188	The rationale behind idling is that it can cut down on number of seeks
189	on rotational media. For example, if a process is doing dependent
190	sequential reads (next read will come on only after completion of previous
191	one), then not dispatching request from other queue should help as we
192	did not move the disk head and kept on dispatching sequential IO from
193	one queue.
194	
195	CFQ has following service trees and various queues are put on these trees.
196	
197		sync-idle	sync-noidle	async
198	
199	All cfq queues doing synchronous sequential IO go on to sync-idle tree.
200	On this tree we idle on each queue individually.
201	
202	All synchronous non-sequential queues go on sync-noidle tree. Also any
203	request which are marked with REQ_NOIDLE go on this service tree. On this
204	tree we do not idle on individual queues instead idle on the whole group
205	of queues or the tree. So if there are 4 queues waiting for IO to dispatch
206	we will idle only once last queue has dispatched the IO and there is
207	no more IO on this service tree.
208	
209	All async writes go on async service tree. There is no idling on async
210	queues.
211	
212	CFQ has some optimizations for SSDs and if it detects a non-rotational
213	media which can support higher queue depth (multiple requests at in
214	flight at a time), then it cuts down on idling of individual queues and
215	all the queues move to sync-noidle tree and only tree idle remains. This
216	tree idling provides isolation with buffered write queues on async tree.
217	
218	FAQ
219	===
220	Q1. Why to idle at all on queues marked with REQ_NOIDLE.
221	
222	A1. We only do tree idle (all queues on sync-noidle tree) on queues marked
223	    with REQ_NOIDLE. This helps in providing isolation with all the sync-idle
224	    queues. Otherwise in presence of many sequential readers, other
225	    synchronous IO might not get fair share of disk.
226	
227	    For example, if there are 10 sequential readers doing IO and they get
228	    100ms each. If a REQ_NOIDLE request comes in, it will be scheduled
229	    roughly after 1 second. If after completion of REQ_NOIDLE request we
230	    do not idle, and after a couple of milli seconds a another REQ_NOIDLE
231	    request comes in, again it will be scheduled after 1second. Repeat it
232	    and notice how a workload can lose its disk share and suffer due to
233	    multiple sequential readers.
234	
235	    fsync can generate dependent IO where bunch of data is written in the
236	    context of fsync, and later some journaling data is written. Journaling
237	    data comes in only after fsync has finished its IO (atleast for ext4
238	    that seemed to be the case). Now if one decides not to idle on fsync
239	    thread due to REQ_NOIDLE, then next journaling write will not get
240	    scheduled for another second. A process doing small fsync, will suffer
241	    badly in presence of multiple sequential readers.
242	
243	    Hence doing tree idling on threads using REQ_NOIDLE flag on requests
244	    provides isolation from multiple sequential readers and at the same
245	    time we do not idle on individual threads.
246	
247	Q2. When to specify REQ_NOIDLE
248	A2. I would think whenever one is doing synchronous write and not expecting
249	    more writes to be dispatched from same context soon, should be able
250	    to specify REQ_NOIDLE on writes and that probably should work well for
251	    most of the cases.
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