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Based on kernel version 3.9. Page generated on 2013-05-02 23:16 EST.

1	Overview of the V4L2 driver framework
2	=====================================
3	
4	This text documents the various structures provided by the V4L2 framework and
5	their relationships.
6	
7	
8	Introduction
9	------------
10	
11	The V4L2 drivers tend to be very complex due to the complexity of the
12	hardware: most devices have multiple ICs, export multiple device nodes in
13	/dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
14	(IR) devices.
15	
16	Especially the fact that V4L2 drivers have to setup supporting ICs to
17	do audio/video muxing/encoding/decoding makes it more complex than most.
18	Usually these ICs are connected to the main bridge driver through one or
19	more I2C busses, but other busses can also be used. Such devices are
20	called 'sub-devices'.
21	
22	For a long time the framework was limited to the video_device struct for
23	creating V4L device nodes and video_buf for handling the video buffers
24	(note that this document does not discuss the video_buf framework).
25	
26	This meant that all drivers had to do the setup of device instances and
27	connecting to sub-devices themselves. Some of this is quite complicated
28	to do right and many drivers never did do it correctly.
29	
30	There is also a lot of common code that could never be refactored due to
31	the lack of a framework.
32	
33	So this framework sets up the basic building blocks that all drivers
34	need and this same framework should make it much easier to refactor
35	common code into utility functions shared by all drivers.
36	
37	
38	Structure of a driver
39	---------------------
40	
41	All drivers have the following structure:
42	
43	1) A struct for each device instance containing the device state.
44	
45	2) A way of initializing and commanding sub-devices (if any).
46	
47	3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX)
48	   and keeping track of device-node specific data.
49	
50	4) Filehandle-specific structs containing per-filehandle data;
51	
52	5) video buffer handling.
53	
54	This is a rough schematic of how it all relates:
55	
56	    device instances
57	      |
58	      +-sub-device instances
59	      |
60	      \-V4L2 device nodes
61		  |
62		  \-filehandle instances
63	
64	
65	Structure of the framework
66	--------------------------
67	
68	The framework closely resembles the driver structure: it has a v4l2_device
69	struct for the device instance data, a v4l2_subdev struct to refer to
70	sub-device instances, the video_device struct stores V4L2 device node data
71	and the v4l2_fh struct keeps track of filehandle instances.
72	
73	The V4L2 framework also optionally integrates with the media framework. If a
74	driver sets the struct v4l2_device mdev field, sub-devices and video nodes
75	will automatically appear in the media framework as entities.
76	
77	
78	struct v4l2_device
79	------------------
80	
81	Each device instance is represented by a struct v4l2_device (v4l2-device.h).
82	Very simple devices can just allocate this struct, but most of the time you
83	would embed this struct inside a larger struct.
84	
85	You must register the device instance:
86	
87		v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
88	
89	Registration will initialize the v4l2_device struct. If the dev->driver_data
90	field is NULL, it will be linked to v4l2_dev.
91	
92	Drivers that want integration with the media device framework need to set
93	dev->driver_data manually to point to the driver-specific device structure
94	that embed the struct v4l2_device instance. This is achieved by a
95	dev_set_drvdata() call before registering the V4L2 device instance. They must
96	also set the struct v4l2_device mdev field to point to a properly initialized
97	and registered media_device instance.
98	
99	If v4l2_dev->name is empty then it will be set to a value derived from dev
100	(driver name followed by the bus_id, to be precise). If you set it up before
101	calling v4l2_device_register then it will be untouched. If dev is NULL, then
102	you *must* setup v4l2_dev->name before calling v4l2_device_register.
103	
104	You can use v4l2_device_set_name() to set the name based on a driver name and
105	a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
106	etc. If the name ends with a digit, then it will insert a dash: cx18-0,
107	cx18-1, etc. This function returns the instance number.
108	
109	The first 'dev' argument is normally the struct device pointer of a pci_dev,
110	usb_interface or platform_device. It is rare for dev to be NULL, but it happens
111	with ISA devices or when one device creates multiple PCI devices, thus making
112	it impossible to associate v4l2_dev with a particular parent.
113	
114	You can also supply a notify() callback that can be called by sub-devices to
115	notify you of events. Whether you need to set this depends on the sub-device.
116	Any notifications a sub-device supports must be defined in a header in
117	include/media/<subdevice>.h.
118	
119	You unregister with:
120	
121		v4l2_device_unregister(struct v4l2_device *v4l2_dev);
122	
123	If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
124	Unregistering will also automatically unregister all subdevs from the device.
125	
126	If you have a hotpluggable device (e.g. a USB device), then when a disconnect
127	happens the parent device becomes invalid. Since v4l2_device has a pointer to
128	that parent device it has to be cleared as well to mark that the parent is
129	gone. To do this call:
130	
131		v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
132	
133	This does *not* unregister the subdevs, so you still need to call the
134	v4l2_device_unregister() function for that. If your driver is not hotpluggable,
135	then there is no need to call v4l2_device_disconnect().
136	
137	Sometimes you need to iterate over all devices registered by a specific
138	driver. This is usually the case if multiple device drivers use the same
139	hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
140	hardware. The same is true for alsa drivers for example.
141	
142	You can iterate over all registered devices as follows:
143	
144	static int callback(struct device *dev, void *p)
145	{
146		struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
147	
148		/* test if this device was inited */
149		if (v4l2_dev == NULL)
150			return 0;
151		...
152		return 0;
153	}
154	
155	int iterate(void *p)
156	{
157		struct device_driver *drv;
158		int err;
159	
160		/* Find driver 'ivtv' on the PCI bus.
161		   pci_bus_type is a global. For USB busses use usb_bus_type. */
162		drv = driver_find("ivtv", &pci_bus_type);
163		/* iterate over all ivtv device instances */
164		err = driver_for_each_device(drv, NULL, p, callback);
165		put_driver(drv);
166		return err;
167	}
168	
169	Sometimes you need to keep a running counter of the device instance. This is
170	commonly used to map a device instance to an index of a module option array.
171	
172	The recommended approach is as follows:
173	
174	static atomic_t drv_instance = ATOMIC_INIT(0);
175	
176	static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id)
177	{
178		...
179		state->instance = atomic_inc_return(&drv_instance) - 1;
180	}
181	
182	If you have multiple device nodes then it can be difficult to know when it is
183	safe to unregister v4l2_device for hotpluggable devices. For this purpose
184	v4l2_device has refcounting support. The refcount is increased whenever
185	video_register_device is called and it is decreased whenever that device node
186	is released. When the refcount reaches zero, then the v4l2_device release()
187	callback is called. You can do your final cleanup there.
188	
189	If other device nodes (e.g. ALSA) are created, then you can increase and
190	decrease the refcount manually as well by calling:
191	
192	void v4l2_device_get(struct v4l2_device *v4l2_dev);
193	
194	or:
195	
196	int v4l2_device_put(struct v4l2_device *v4l2_dev);
197	
198	Since the initial refcount is 1 you also need to call v4l2_device_put in the
199	disconnect() callback (for USB devices) or in the remove() callback (for e.g.
200	PCI devices), otherwise the refcount will never reach 0.
201	
202	struct v4l2_subdev
203	------------------
204	
205	Many drivers need to communicate with sub-devices. These devices can do all
206	sort of tasks, but most commonly they handle audio and/or video muxing,
207	encoding or decoding. For webcams common sub-devices are sensors and camera
208	controllers.
209	
210	Usually these are I2C devices, but not necessarily. In order to provide the
211	driver with a consistent interface to these sub-devices the v4l2_subdev struct
212	(v4l2-subdev.h) was created.
213	
214	Each sub-device driver must have a v4l2_subdev struct. This struct can be
215	stand-alone for simple sub-devices or it might be embedded in a larger struct
216	if more state information needs to be stored. Usually there is a low-level
217	device struct (e.g. i2c_client) that contains the device data as setup
218	by the kernel. It is recommended to store that pointer in the private
219	data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
220	from a v4l2_subdev to the actual low-level bus-specific device data.
221	
222	You also need a way to go from the low-level struct to v4l2_subdev. For the
223	common i2c_client struct the i2c_set_clientdata() call is used to store a
224	v4l2_subdev pointer, for other busses you may have to use other methods.
225	
226	Bridges might also need to store per-subdev private data, such as a pointer to
227	bridge-specific per-subdev private data. The v4l2_subdev structure provides
228	host private data for that purpose that can be accessed with
229	v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata().
230	
231	From the bridge driver perspective you load the sub-device module and somehow
232	obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
233	i2c_get_clientdata(). For other busses something similar needs to be done.
234	Helper functions exists for sub-devices on an I2C bus that do most of this
235	tricky work for you.
236	
237	Each v4l2_subdev contains function pointers that sub-device drivers can
238	implement (or leave NULL if it is not applicable). Since sub-devices can do
239	so many different things and you do not want to end up with a huge ops struct
240	of which only a handful of ops are commonly implemented, the function pointers
241	are sorted according to category and each category has its own ops struct.
242	
243	The top-level ops struct contains pointers to the category ops structs, which
244	may be NULL if the subdev driver does not support anything from that category.
245	
246	It looks like this:
247	
248	struct v4l2_subdev_core_ops {
249		int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip);
250		int (*log_status)(struct v4l2_subdev *sd);
251		int (*init)(struct v4l2_subdev *sd, u32 val);
252		...
253	};
254	
255	struct v4l2_subdev_tuner_ops {
256		...
257	};
258	
259	struct v4l2_subdev_audio_ops {
260		...
261	};
262	
263	struct v4l2_subdev_video_ops {
264		...
265	};
266	
267	struct v4l2_subdev_pad_ops {
268		...
269	};
270	
271	struct v4l2_subdev_ops {
272		const struct v4l2_subdev_core_ops  *core;
273		const struct v4l2_subdev_tuner_ops *tuner;
274		const struct v4l2_subdev_audio_ops *audio;
275		const struct v4l2_subdev_video_ops *video;
276		const struct v4l2_subdev_pad_ops *video;
277	};
278	
279	The core ops are common to all subdevs, the other categories are implemented
280	depending on the sub-device. E.g. a video device is unlikely to support the
281	audio ops and vice versa.
282	
283	This setup limits the number of function pointers while still making it easy
284	to add new ops and categories.
285	
286	A sub-device driver initializes the v4l2_subdev struct using:
287	
288		v4l2_subdev_init(sd, &ops);
289	
290	Afterwards you need to initialize subdev->name with a unique name and set the
291	module owner. This is done for you if you use the i2c helper functions.
292	
293	If integration with the media framework is needed, you must initialize the
294	media_entity struct embedded in the v4l2_subdev struct (entity field) by
295	calling media_entity_init():
296	
297		struct media_pad *pads = &my_sd->pads;
298		int err;
299	
300		err = media_entity_init(&sd->entity, npads, pads, 0);
301	
302	The pads array must have been previously initialized. There is no need to
303	manually set the struct media_entity type and name fields, but the revision
304	field must be initialized if needed.
305	
306	A reference to the entity will be automatically acquired/released when the
307	subdev device node (if any) is opened/closed.
308	
309	Don't forget to cleanup the media entity before the sub-device is destroyed:
310	
311		media_entity_cleanup(&sd->entity);
312	
313	If the subdev driver intends to process video and integrate with the media
314	framework, it must implement format related functionality using
315	v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops.
316	
317	In that case, the subdev driver may set the link_validate field to provide
318	its own link validation function. The link validation function is called for
319	every link in the pipeline where both of the ends of the links are V4L2
320	sub-devices. The driver is still responsible for validating the correctness
321	of the format configuration between sub-devices and video nodes.
322	
323	If link_validate op is not set, the default function
324	v4l2_subdev_link_validate_default() is used instead. This function ensures
325	that width, height and the media bus pixel code are equal on both source and
326	sink of the link. Subdev drivers are also free to use this function to
327	perform the checks mentioned above in addition to their own checks.
328	
329	A device (bridge) driver needs to register the v4l2_subdev with the
330	v4l2_device:
331	
332		int err = v4l2_device_register_subdev(v4l2_dev, sd);
333	
334	This can fail if the subdev module disappeared before it could be registered.
335	After this function was called successfully the subdev->dev field points to
336	the v4l2_device.
337	
338	If the v4l2_device parent device has a non-NULL mdev field, the sub-device
339	entity will be automatically registered with the media device.
340	
341	You can unregister a sub-device using:
342	
343		v4l2_device_unregister_subdev(sd);
344	
345	Afterwards the subdev module can be unloaded and sd->dev == NULL.
346	
347	You can call an ops function either directly:
348	
349		err = sd->ops->core->g_chip_ident(sd, &chip);
350	
351	but it is better and easier to use this macro:
352	
353		err = v4l2_subdev_call(sd, core, g_chip_ident, &chip);
354	
355	The macro will to the right NULL pointer checks and returns -ENODEV if subdev
356	is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is
357	NULL, or the actual result of the subdev->ops->core->g_chip_ident ops.
358	
359	It is also possible to call all or a subset of the sub-devices:
360	
361		v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip);
362	
363	Any subdev that does not support this ops is skipped and error results are
364	ignored. If you want to check for errors use this:
365	
366		err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip);
367	
368	Any error except -ENOIOCTLCMD will exit the loop with that error. If no
369	errors (except -ENOIOCTLCMD) occurred, then 0 is returned.
370	
371	The second argument to both calls is a group ID. If 0, then all subdevs are
372	called. If non-zero, then only those whose group ID match that value will
373	be called. Before a bridge driver registers a subdev it can set sd->grp_id
374	to whatever value it wants (it's 0 by default). This value is owned by the
375	bridge driver and the sub-device driver will never modify or use it.
376	
377	The group ID gives the bridge driver more control how callbacks are called.
378	For example, there may be multiple audio chips on a board, each capable of
379	changing the volume. But usually only one will actually be used when the
380	user want to change the volume. You can set the group ID for that subdev to
381	e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
382	v4l2_device_call_all(). That ensures that it will only go to the subdev
383	that needs it.
384	
385	If the sub-device needs to notify its v4l2_device parent of an event, then
386	it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
387	whether there is a notify() callback defined and returns -ENODEV if not.
388	Otherwise the result of the notify() call is returned.
389	
390	The advantage of using v4l2_subdev is that it is a generic struct and does
391	not contain any knowledge about the underlying hardware. So a driver might
392	contain several subdevs that use an I2C bus, but also a subdev that is
393	controlled through GPIO pins. This distinction is only relevant when setting
394	up the device, but once the subdev is registered it is completely transparent.
395	
396	
397	V4L2 sub-device userspace API
398	-----------------------------
399	
400	Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2
401	sub-devices can also be controlled directly by userspace applications.
402	
403	Device nodes named v4l-subdevX can be created in /dev to access sub-devices
404	directly. If a sub-device supports direct userspace configuration it must set
405	the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered.
406	
407	After registering sub-devices, the v4l2_device driver can create device nodes
408	for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling
409	v4l2_device_register_subdev_nodes(). Those device nodes will be automatically
410	removed when sub-devices are unregistered.
411	
412	The device node handles a subset of the V4L2 API.
413	
414	VIDIOC_QUERYCTRL
415	VIDIOC_QUERYMENU
416	VIDIOC_G_CTRL
417	VIDIOC_S_CTRL
418	VIDIOC_G_EXT_CTRLS
419	VIDIOC_S_EXT_CTRLS
420	VIDIOC_TRY_EXT_CTRLS
421	
422		The controls ioctls are identical to the ones defined in V4L2. They
423		behave identically, with the only exception that they deal only with
424		controls implemented in the sub-device. Depending on the driver, those
425		controls can be also be accessed through one (or several) V4L2 device
426		nodes.
427	
428	VIDIOC_DQEVENT
429	VIDIOC_SUBSCRIBE_EVENT
430	VIDIOC_UNSUBSCRIBE_EVENT
431	
432		The events ioctls are identical to the ones defined in V4L2. They
433		behave identically, with the only exception that they deal only with
434		events generated by the sub-device. Depending on the driver, those
435		events can also be reported by one (or several) V4L2 device nodes.
436	
437		Sub-device drivers that want to use events need to set the
438		V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize
439		v4l2_subdev::nevents to events queue depth before registering the
440		sub-device. After registration events can be queued as usual on the
441		v4l2_subdev::devnode device node.
442	
443		To properly support events, the poll() file operation is also
444		implemented.
445	
446	Private ioctls
447	
448		All ioctls not in the above list are passed directly to the sub-device
449		driver through the core::ioctl operation.
450	
451	
452	I2C sub-device drivers
453	----------------------
454	
455	Since these drivers are so common, special helper functions are available to
456	ease the use of these drivers (v4l2-common.h).
457	
458	The recommended method of adding v4l2_subdev support to an I2C driver is to
459	embed the v4l2_subdev struct into the state struct that is created for each
460	I2C device instance. Very simple devices have no state struct and in that case
461	you can just create a v4l2_subdev directly.
462	
463	A typical state struct would look like this (where 'chipname' is replaced by
464	the name of the chip):
465	
466	struct chipname_state {
467		struct v4l2_subdev sd;
468		...  /* additional state fields */
469	};
470	
471	Initialize the v4l2_subdev struct as follows:
472	
473		v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
474	
475	This function will fill in all the fields of v4l2_subdev and ensure that the
476	v4l2_subdev and i2c_client both point to one another.
477	
478	You should also add a helper inline function to go from a v4l2_subdev pointer
479	to a chipname_state struct:
480	
481	static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
482	{
483		return container_of(sd, struct chipname_state, sd);
484	}
485	
486	Use this to go from the v4l2_subdev struct to the i2c_client struct:
487	
488		struct i2c_client *client = v4l2_get_subdevdata(sd);
489	
490	And this to go from an i2c_client to a v4l2_subdev struct:
491	
492		struct v4l2_subdev *sd = i2c_get_clientdata(client);
493	
494	Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
495	is called. This will unregister the sub-device from the bridge driver. It is
496	safe to call this even if the sub-device was never registered.
497	
498	You need to do this because when the bridge driver destroys the i2c adapter
499	the remove() callbacks are called of the i2c devices on that adapter.
500	After that the corresponding v4l2_subdev structures are invalid, so they
501	have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
502	from the remove() callback ensures that this is always done correctly.
503	
504	
505	The bridge driver also has some helper functions it can use:
506	
507	struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
508		       "module_foo", "chipid", 0x36, NULL);
509	
510	This loads the given module (can be NULL if no module needs to be loaded) and
511	calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
512	If all goes well, then it registers the subdev with the v4l2_device.
513	
514	You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
515	of possible I2C addresses that it should probe. These probe addresses are
516	only used if the previous argument is 0. A non-zero argument means that you
517	know the exact i2c address so in that case no probing will take place.
518	
519	Both functions return NULL if something went wrong.
520	
521	Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
522	the same as the module name. It allows you to specify a chip variant, e.g.
523	"saa7114" or "saa7115". In general though the i2c driver autodetects this.
524	The use of chipid is something that needs to be looked at more closely at a
525	later date. It differs between i2c drivers and as such can be confusing.
526	To see which chip variants are supported you can look in the i2c driver code
527	for the i2c_device_id table. This lists all the possibilities.
528	
529	There are two more helper functions:
530	
531	v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
532	arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
533	0 then that will be used (non-probing variant), otherwise the probed_addrs
534	are probed.
535	
536	For example: this will probe for address 0x10:
537	
538	struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
539		       "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
540	
541	v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
542	to the i2c driver and replaces the irq, platform_data and addr arguments.
543	
544	If the subdev supports the s_config core ops, then that op is called with
545	the irq and platform_data arguments after the subdev was setup. The older
546	v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
547	irq set to 0 and platform_data set to NULL.
548	
549	struct video_device
550	-------------------
551	
552	The actual device nodes in the /dev directory are created using the
553	video_device struct (v4l2-dev.h). This struct can either be allocated
554	dynamically or embedded in a larger struct.
555	
556	To allocate it dynamically use:
557	
558		struct video_device *vdev = video_device_alloc();
559	
560		if (vdev == NULL)
561			return -ENOMEM;
562	
563		vdev->release = video_device_release;
564	
565	If you embed it in a larger struct, then you must set the release()
566	callback to your own function:
567	
568		struct video_device *vdev = &my_vdev->vdev;
569	
570		vdev->release = my_vdev_release;
571	
572	The release callback must be set and it is called when the last user
573	of the video device exits.
574	
575	The default video_device_release() callback just calls kfree to free the
576	allocated memory.
577	
578	You should also set these fields:
579	
580	- v4l2_dev: set to the v4l2_device parent device.
581	
582	- name: set to something descriptive and unique.
583	
584	- vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0,
585	  so this is normally already the default), set to VFL_DIR_TX for output
586	  devices and VFL_DIR_M2M for mem2mem (codec) devices.
587	
588	- fops: set to the v4l2_file_operations struct.
589	
590	- ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
591	  (highly recommended to use this and it might become compulsory in the
592	  future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and
593	  vfl_dir fields are used to disable ops that do not match the type/dir
594	  combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops
595	  are disabled for a capture device. This makes it possible to provide
596	  just one v4l2_ioctl_ops struct for both vbi and video nodes.
597	
598	- lock: leave to NULL if you want to do all the locking in the driver.
599	  Otherwise you give it a pointer to a struct mutex_lock and before the
600	  unlocked_ioctl file operation is called this lock will be taken by the
601	  core and released afterwards. See the next section for more details.
602	
603	- queue: a pointer to the struct vb2_queue associated with this device node.
604	  If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is
605	  used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF,
606	  QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above.
607	  That way the vb2 queuing framework does not have to wait for other ioctls.
608	  This queue pointer is also used by the vb2 helper functions to check for
609	  queuing ownership (i.e. is the filehandle calling it allowed to do the
610	  operation).
611	
612	- prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY.
613	  If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device.
614	  If you want to have a separate priority state per (group of) device node(s),
615	  then you can point it to your own struct v4l2_prio_state.
616	
617	- parent: you only set this if v4l2_device was registered with NULL as
618	  the parent device struct. This only happens in cases where one hardware
619	  device has multiple PCI devices that all share the same v4l2_device core.
620	
621	  The cx88 driver is an example of this: one core v4l2_device struct, but
622	  it is used by both an raw video PCI device (cx8800) and a MPEG PCI device
623	  (cx8802). Since the v4l2_device cannot be associated with a particular
624	  PCI device it is setup without a parent device. But when the struct
625	  video_device is setup you do know which parent PCI device to use.
626	
627	- flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework
628	  handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct
629	  v4l2_fh. Eventually this flag will disappear once all drivers use the core
630	  priority handling. But for now it has to be set explicitly.
631	
632	If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2
633	in your v4l2_file_operations struct.
634	
635	Do not use .ioctl! This is deprecated and will go away in the future.
636	
637	In some cases you want to tell the core that a function you had specified in
638	your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this
639	function before video_device_register is called:
640	
641	void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd);
642	
643	This tends to be needed if based on external factors (e.g. which card is
644	being used) you want to turns off certain features in v4l2_ioctl_ops without
645	having to make a new struct.
646	
647	The v4l2_file_operations struct is a subset of file_operations. The main
648	difference is that the inode argument is omitted since it is never used.
649	
650	If integration with the media framework is needed, you must initialize the
651	media_entity struct embedded in the video_device struct (entity field) by
652	calling media_entity_init():
653	
654		struct media_pad *pad = &my_vdev->pad;
655		int err;
656	
657		err = media_entity_init(&vdev->entity, 1, pad, 0);
658	
659	The pads array must have been previously initialized. There is no need to
660	manually set the struct media_entity type and name fields.
661	
662	A reference to the entity will be automatically acquired/released when the
663	video device is opened/closed.
664	
665	ioctls and locking
666	------------------
667	
668	The V4L core provides optional locking services. The main service is the
669	lock field in struct video_device, which is a pointer to a mutex. If you set
670	this pointer, then that will be used by unlocked_ioctl to serialize all ioctls.
671	
672	If you are using the videobuf2 framework, then there is a second lock that you
673	can set: video_device->queue->lock. If set, then this lock will be used instead
674	of video_device->lock to serialize all queuing ioctls (see the previous section
675	for the full list of those ioctls).
676	
677	The advantage of using a different lock for the queuing ioctls is that for some
678	drivers (particularly USB drivers) certain commands such as setting controls
679	can take a long time, so you want to use a separate lock for the buffer queuing
680	ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy
681	changing the e.g. exposure of the webcam.
682	
683	Of course, you can always do all the locking yourself by leaving both lock
684	pointers at NULL.
685	
686	If you use the old videobuf then you must pass the video_device lock to the
687	videobuf queue initialize function: if videobuf has to wait for a frame to
688	arrive, then it will temporarily unlock the lock and relock it afterwards. If
689	your driver also waits in the code, then you should do the same to allow other
690	processes to access the device node while the first process is waiting for
691	something.
692	
693	In the case of videobuf2 you will need to implement the wait_prepare and
694	wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock
695	pointer, then you can use the helper functions vb2_ops_wait_prepare/finish.
696	
697	The implementation of a hotplug disconnect should also take the lock from
698	video_device before calling v4l2_device_disconnect. If you are also using
699	video_device->queue->lock, then you have to first lock video_device->queue->lock
700	followed by video_device->lock. That way you can be sure no ioctl is running
701	when you call v4l2_device_disconnect.
702	
703	video_device registration
704	-------------------------
705	
706	Next you register the video device: this will create the character device
707	for you.
708	
709		err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
710		if (err) {
711			video_device_release(vdev); /* or kfree(my_vdev); */
712			return err;
713		}
714	
715	If the v4l2_device parent device has a non-NULL mdev field, the video device
716	entity will be automatically registered with the media device.
717	
718	Which device is registered depends on the type argument. The following
719	types exist:
720	
721	VFL_TYPE_GRABBER: videoX for video input/output devices
722	VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
723	VFL_TYPE_RADIO: radioX for radio tuners
724	
725	The last argument gives you a certain amount of control over the device
726	device node number used (i.e. the X in videoX). Normally you will pass -1
727	to let the v4l2 framework pick the first free number. But sometimes users
728	want to select a specific node number. It is common that drivers allow
729	the user to select a specific device node number through a driver module
730	option. That number is then passed to this function and video_register_device
731	will attempt to select that device node number. If that number was already
732	in use, then the next free device node number will be selected and it
733	will send a warning to the kernel log.
734	
735	Another use-case is if a driver creates many devices. In that case it can
736	be useful to place different video devices in separate ranges. For example,
737	video capture devices start at 0, video output devices start at 16.
738	So you can use the last argument to specify a minimum device node number
739	and the v4l2 framework will try to pick the first free number that is equal
740	or higher to what you passed. If that fails, then it will just pick the
741	first free number.
742	
743	Since in this case you do not care about a warning about not being able
744	to select the specified device node number, you can call the function
745	video_register_device_no_warn() instead.
746	
747	Whenever a device node is created some attributes are also created for you.
748	If you look in /sys/class/video4linux you see the devices. Go into e.g.
749	video0 and you will see 'name' and 'index' attributes. The 'name' attribute
750	is the 'name' field of the video_device struct.
751	
752	The 'index' attribute is the index of the device node: for each call to
753	video_register_device() the index is just increased by 1. The first video
754	device node you register always starts with index 0.
755	
756	Users can setup udev rules that utilize the index attribute to make fancy
757	device names (e.g. 'mpegX' for MPEG video capture device nodes).
758	
759	After the device was successfully registered, then you can use these fields:
760	
761	- vfl_type: the device type passed to video_register_device.
762	- minor: the assigned device minor number.
763	- num: the device node number (i.e. the X in videoX).
764	- index: the device index number.
765	
766	If the registration failed, then you need to call video_device_release()
767	to free the allocated video_device struct, or free your own struct if the
768	video_device was embedded in it. The vdev->release() callback will never
769	be called if the registration failed, nor should you ever attempt to
770	unregister the device if the registration failed.
771	
772	
773	video_device cleanup
774	--------------------
775	
776	When the video device nodes have to be removed, either during the unload
777	of the driver or because the USB device was disconnected, then you should
778	unregister them:
779	
780		video_unregister_device(vdev);
781	
782	This will remove the device nodes from sysfs (causing udev to remove them
783	from /dev).
784	
785	After video_unregister_device() returns no new opens can be done. However,
786	in the case of USB devices some application might still have one of these
787	device nodes open. So after the unregister all file operations (except
788	release, of course) will return an error as well.
789	
790	When the last user of the video device node exits, then the vdev->release()
791	callback is called and you can do the final cleanup there.
792	
793	Don't forget to cleanup the media entity associated with the video device if
794	it has been initialized:
795	
796		media_entity_cleanup(&vdev->entity);
797	
798	This can be done from the release callback.
799	
800	
801	video_device helper functions
802	-----------------------------
803	
804	There are a few useful helper functions:
805	
806	- file/video_device private data
807	
808	You can set/get driver private data in the video_device struct using:
809	
810	void *video_get_drvdata(struct video_device *vdev);
811	void video_set_drvdata(struct video_device *vdev, void *data);
812	
813	Note that you can safely call video_set_drvdata() before calling
814	video_register_device().
815	
816	And this function:
817	
818	struct video_device *video_devdata(struct file *file);
819	
820	returns the video_device belonging to the file struct.
821	
822	The video_drvdata function combines video_get_drvdata with video_devdata:
823	
824	void *video_drvdata(struct file *file);
825	
826	You can go from a video_device struct to the v4l2_device struct using:
827	
828	struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
829	
830	- Device node name
831	
832	The video_device node kernel name can be retrieved using
833	
834	const char *video_device_node_name(struct video_device *vdev);
835	
836	The name is used as a hint by userspace tools such as udev. The function
837	should be used where possible instead of accessing the video_device::num and
838	video_device::minor fields.
839	
840	
841	video buffer helper functions
842	-----------------------------
843	
844	The v4l2 core API provides a set of standard methods (called "videobuf")
845	for dealing with video buffers. Those methods allow a driver to implement
846	read(), mmap() and overlay() in a consistent way.  There are currently
847	methods for using video buffers on devices that supports DMA with
848	scatter/gather method (videobuf-dma-sg), DMA with linear access
849	(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
850	(videobuf-vmalloc).
851	
852	Please see Documentation/video4linux/videobuf for more information on how
853	to use the videobuf layer.
854	
855	struct v4l2_fh
856	--------------
857	
858	struct v4l2_fh provides a way to easily keep file handle specific data
859	that is used by the V4L2 framework. New drivers must use struct v4l2_fh
860	since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY)
861	if the video_device flag V4L2_FL_USE_FH_PRIO is also set.
862	
863	The users of v4l2_fh (in the V4L2 framework, not the driver) know
864	whether a driver uses v4l2_fh as its file->private_data pointer by
865	testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
866	set whenever v4l2_fh_init() is called.
867	
868	struct v4l2_fh is allocated as a part of the driver's own file handle
869	structure and file->private_data is set to it in the driver's open
870	function by the driver.
871	
872	In many cases the struct v4l2_fh will be embedded in a larger structure.
873	In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
874	v4l2_fh_del+v4l2_fh_exit in release().
875	
876	Drivers can extract their own file handle structure by using the container_of
877	macro. Example:
878	
879	struct my_fh {
880		int blah;
881		struct v4l2_fh fh;
882	};
883	
884	...
885	
886	int my_open(struct file *file)
887	{
888		struct my_fh *my_fh;
889		struct video_device *vfd;
890		int ret;
891	
892		...
893	
894		my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
895	
896		...
897	
898		v4l2_fh_init(&my_fh->fh, vfd);
899	
900		...
901	
902		file->private_data = &my_fh->fh;
903		v4l2_fh_add(&my_fh->fh);
904		return 0;
905	}
906	
907	int my_release(struct file *file)
908	{
909		struct v4l2_fh *fh = file->private_data;
910		struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
911	
912		...
913		v4l2_fh_del(&my_fh->fh);
914		v4l2_fh_exit(&my_fh->fh);
915		kfree(my_fh);
916		return 0;
917	}
918	
919	Below is a short description of the v4l2_fh functions used:
920	
921	void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
922	
923	  Initialise the file handle. This *MUST* be performed in the driver's
924	  v4l2_file_operations->open() handler.
925	
926	void v4l2_fh_add(struct v4l2_fh *fh)
927	
928	  Add a v4l2_fh to video_device file handle list. Must be called once the
929	  file handle is completely initialized.
930	
931	void v4l2_fh_del(struct v4l2_fh *fh)
932	
933	  Unassociate the file handle from video_device(). The file handle
934	  exit function may now be called.
935	
936	void v4l2_fh_exit(struct v4l2_fh *fh)
937	
938	  Uninitialise the file handle. After uninitialisation the v4l2_fh
939	  memory can be freed.
940	
941	
942	If struct v4l2_fh is not embedded, then you can use these helper functions:
943	
944	int v4l2_fh_open(struct file *filp)
945	
946	  This allocates a struct v4l2_fh, initializes it and adds it to the struct
947	  video_device associated with the file struct.
948	
949	int v4l2_fh_release(struct file *filp)
950	
951	  This deletes it from the struct video_device associated with the file
952	  struct, uninitialised the v4l2_fh and frees it.
953	
954	These two functions can be plugged into the v4l2_file_operation's open() and
955	release() ops.
956	
957	
958	Several drivers need to do something when the first file handle is opened and
959	when the last file handle closes. Two helper functions were added to check
960	whether the v4l2_fh struct is the only open filehandle of the associated
961	device node:
962	
963	int v4l2_fh_is_singular(struct v4l2_fh *fh)
964	
965	  Returns 1 if the file handle is the only open file handle, else 0.
966	
967	int v4l2_fh_is_singular_file(struct file *filp)
968	
969	  Same, but it calls v4l2_fh_is_singular with filp->private_data.
970	
971	
972	V4L2 events
973	-----------
974	
975	The V4L2 events provide a generic way to pass events to user space.
976	The driver must use v4l2_fh to be able to support V4L2 events.
977	
978	Events are defined by a type and an optional ID. The ID may refer to a V4L2
979	object such as a control ID. If unused, then the ID is 0.
980	
981	When the user subscribes to an event the driver will allocate a number of
982	kevent structs for that event. So every (type, ID) event tuple will have
983	its own set of kevent structs. This guarantees that if a driver is generating
984	lots of events of one type in a short time, then that will not overwrite
985	events of another type.
986	
987	But if you get more events of one type than the number of kevents that were
988	reserved, then the oldest event will be dropped and the new one added.
989	
990	Furthermore, the internal struct v4l2_subscribed_event has merge() and
991	replace() callbacks which drivers can set. These callbacks are called when
992	a new event is raised and there is no more room. The replace() callback
993	allows you to replace the payload of the old event with that of the new event,
994	merging any relevant data from the old payload into the new payload that
995	replaces it. It is called when this event type has only one kevent struct
996	allocated. The merge() callback allows you to merge the oldest event payload
997	into that of the second-oldest event payload. It is called when there are two
998	or more kevent structs allocated.
999	
1000	This way no status information is lost, just the intermediate steps leading
1001	up to that state.
1002	
1003	A good example of these replace/merge callbacks is in v4l2-event.c:
1004	ctrls_replace() and ctrls_merge() callbacks for the control event.
1005	
1006	Note: these callbacks can be called from interrupt context, so they must be
1007	fast.
1008	
1009	Useful functions:
1010	
1011	void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev)
1012	
1013	  Queue events to video device. The driver's only responsibility is to fill
1014	  in the type and the data fields. The other fields will be filled in by
1015	  V4L2.
1016	
1017	int v4l2_event_subscribe(struct v4l2_fh *fh,
1018				 struct v4l2_event_subscription *sub, unsigned elems,
1019				 const struct v4l2_subscribed_event_ops *ops)
1020	
1021	  The video_device->ioctl_ops->vidioc_subscribe_event must check the driver
1022	  is able to produce events with specified event id. Then it calls
1023	  v4l2_event_subscribe() to subscribe the event.
1024	
1025	  The elems argument is the size of the event queue for this event. If it is 0,
1026	  then the framework will fill in a default value (this depends on the event
1027	  type).
1028	
1029	  The ops argument allows the driver to specify a number of callbacks:
1030	  * add:     called when a new listener gets added (subscribing to the same
1031	             event twice will only cause this callback to get called once)
1032	  * del:     called when a listener stops listening
1033	  * replace: replace event 'old' with event 'new'.
1034	  * merge:   merge event 'old' into event 'new'.
1035	  All 4 callbacks are optional, if you don't want to specify any callbacks
1036	  the ops argument itself maybe NULL.
1037	
1038	int v4l2_event_unsubscribe(struct v4l2_fh *fh,
1039				   struct v4l2_event_subscription *sub)
1040	
1041	  vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use
1042	  v4l2_event_unsubscribe() directly unless it wants to be involved in
1043	  unsubscription process.
1044	
1045	  The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The
1046	  drivers may want to handle this in a special way.
1047	
1048	int v4l2_event_pending(struct v4l2_fh *fh)
1049	
1050	  Returns the number of pending events. Useful when implementing poll.
1051	
1052	Events are delivered to user space through the poll system call. The driver
1053	can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait().
1054	
1055	There are standard and private events. New standard events must use the
1056	smallest available event type. The drivers must allocate their events from
1057	their own class starting from class base. Class base is
1058	V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number.
1059	The first event type in the class is reserved for future use, so the first
1060	available event type is 'class base + 1'.
1061	
1062	An example on how the V4L2 events may be used can be found in the OMAP
1063	3 ISP driver (drivers/media/platform/omap3isp).
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