Based on kernel version 3.2. Page generated on 2012-01-05 23:29 EST.
1 Overview of the V4L2 driver framework 2 ===================================== 3 4 This text documents the various structures provided by the V4L2 framework and 5 their relationships. 6 7 8 Introduction 9 ------------ 10 11 The V4L2 drivers tend to be very complex due to the complexity of the 12 hardware: most devices have multiple ICs, export multiple device nodes in 13 /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input 14 (IR) devices. 15 16 Especially the fact that V4L2 drivers have to setup supporting ICs to 17 do audio/video muxing/encoding/decoding makes it more complex than most. 18 Usually these ICs are connected to the main bridge driver through one or 19 more I2C busses, but other busses can also be used. Such devices are 20 called 'sub-devices'. 21 22 For a long time the framework was limited to the video_device struct for 23 creating V4L device nodes and video_buf for handling the video buffers 24 (note that this document does not discuss the video_buf framework). 25 26 This meant that all drivers had to do the setup of device instances and 27 connecting to sub-devices themselves. Some of this is quite complicated 28 to do right and many drivers never did do it correctly. 29 30 There is also a lot of common code that could never be refactored due to 31 the lack of a framework. 32 33 So this framework sets up the basic building blocks that all drivers 34 need and this same framework should make it much easier to refactor 35 common code into utility functions shared by all drivers. 36 37 38 Structure of a driver 39 --------------------- 40 41 All drivers have the following structure: 42 43 1) A struct for each device instance containing the device state. 44 45 2) A way of initializing and commanding sub-devices (if any). 46 47 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) 48 and keeping track of device-node specific data. 49 50 4) Filehandle-specific structs containing per-filehandle data; 51 52 5) video buffer handling. 53 54 This is a rough schematic of how it all relates: 55 56 device instances 57 | 58 +-sub-device instances 59 | 60 \-V4L2 device nodes 61 | 62 \-filehandle instances 63 64 65 Structure of the framework 66 -------------------------- 67 68 The framework closely resembles the driver structure: it has a v4l2_device 69 struct for the device instance data, a v4l2_subdev struct to refer to 70 sub-device instances, the video_device struct stores V4L2 device node data 71 and in the future a v4l2_fh struct will keep track of filehandle instances 72 (this is not yet implemented). 73 74 The V4L2 framework also optionally integrates with the media framework. If a 75 driver sets the struct v4l2_device mdev field, sub-devices and video nodes 76 will automatically appear in the media framework as entities. 77 78 79 struct v4l2_device 80 ------------------ 81 82 Each device instance is represented by a struct v4l2_device (v4l2-device.h). 83 Very simple devices can just allocate this struct, but most of the time you 84 would embed this struct inside a larger struct. 85 86 You must register the device instance: 87 88 v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); 89 90 Registration will initialize the v4l2_device struct. If the dev->driver_data 91 field is NULL, it will be linked to v4l2_dev. 92 93 Drivers that want integration with the media device framework need to set 94 dev->driver_data manually to point to the driver-specific device structure 95 that embed the struct v4l2_device instance. This is achieved by a 96 dev_set_drvdata() call before registering the V4L2 device instance. They must 97 also set the struct v4l2_device mdev field to point to a properly initialized 98 and registered media_device instance. 99 100 If v4l2_dev->name is empty then it will be set to a value derived from dev 101 (driver name followed by the bus_id, to be precise). If you set it up before 102 calling v4l2_device_register then it will be untouched. If dev is NULL, then 103 you *must* setup v4l2_dev->name before calling v4l2_device_register. 104 105 You can use v4l2_device_set_name() to set the name based on a driver name and 106 a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, 107 etc. If the name ends with a digit, then it will insert a dash: cx18-0, 108 cx18-1, etc. This function returns the instance number. 109 110 The first 'dev' argument is normally the struct device pointer of a pci_dev, 111 usb_interface or platform_device. It is rare for dev to be NULL, but it happens 112 with ISA devices or when one device creates multiple PCI devices, thus making 113 it impossible to associate v4l2_dev with a particular parent. 114 115 You can also supply a notify() callback that can be called by sub-devices to 116 notify you of events. Whether you need to set this depends on the sub-device. 117 Any notifications a sub-device supports must be defined in a header in 118 include/media/<subdevice>.h. 119 120 You unregister with: 121 122 v4l2_device_unregister(struct v4l2_device *v4l2_dev); 123 124 If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. 125 Unregistering will also automatically unregister all subdevs from the device. 126 127 If you have a hotpluggable device (e.g. a USB device), then when a disconnect 128 happens the parent device becomes invalid. Since v4l2_device has a pointer to 129 that parent device it has to be cleared as well to mark that the parent is 130 gone. To do this call: 131 132 v4l2_device_disconnect(struct v4l2_device *v4l2_dev); 133 134 This does *not* unregister the subdevs, so you still need to call the 135 v4l2_device_unregister() function for that. If your driver is not hotpluggable, 136 then there is no need to call v4l2_device_disconnect(). 137 138 Sometimes you need to iterate over all devices registered by a specific 139 driver. This is usually the case if multiple device drivers use the same 140 hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv 141 hardware. The same is true for alsa drivers for example. 142 143 You can iterate over all registered devices as follows: 144 145 static int callback(struct device *dev, void *p) 146 { 147 struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); 148 149 /* test if this device was inited */ 150 if (v4l2_dev == NULL) 151 return 0; 152 ... 153 return 0; 154 } 155 156 int iterate(void *p) 157 { 158 struct device_driver *drv; 159 int err; 160 161 /* Find driver 'ivtv' on the PCI bus. 162 pci_bus_type is a global. For USB busses use usb_bus_type. */ 163 drv = driver_find("ivtv", &pci_bus_type); 164 /* iterate over all ivtv device instances */ 165 err = driver_for_each_device(drv, NULL, p, callback); 166 put_driver(drv); 167 return err; 168 } 169 170 Sometimes you need to keep a running counter of the device instance. This is 171 commonly used to map a device instance to an index of a module option array. 172 173 The recommended approach is as follows: 174 175 static atomic_t drv_instance = ATOMIC_INIT(0); 176 177 static int __devinit drv_probe(struct pci_dev *pdev, 178 const struct pci_device_id *pci_id) 179 { 180 ... 181 state->instance = atomic_inc_return(&drv_instance) - 1; 182 } 183 184 If you have multiple device nodes then it can be difficult to know when it is 185 safe to unregister v4l2_device. For this purpose v4l2_device has refcounting 186 support. The refcount is increased whenever video_register_device is called and 187 it is decreased whenever that device node is released. When the refcount reaches 188 zero, then the v4l2_device release() callback is called. You can do your final 189 cleanup there. 190 191 If other device nodes (e.g. ALSA) are created, then you can increase and 192 decrease the refcount manually as well by calling: 193 194 void v4l2_device_get(struct v4l2_device *v4l2_dev); 195 196 or: 197 198 int v4l2_device_put(struct v4l2_device *v4l2_dev); 199 200 struct v4l2_subdev 201 ------------------ 202 203 Many drivers need to communicate with sub-devices. These devices can do all 204 sort of tasks, but most commonly they handle audio and/or video muxing, 205 encoding or decoding. For webcams common sub-devices are sensors and camera 206 controllers. 207 208 Usually these are I2C devices, but not necessarily. In order to provide the 209 driver with a consistent interface to these sub-devices the v4l2_subdev struct 210 (v4l2-subdev.h) was created. 211 212 Each sub-device driver must have a v4l2_subdev struct. This struct can be 213 stand-alone for simple sub-devices or it might be embedded in a larger struct 214 if more state information needs to be stored. Usually there is a low-level 215 device struct (e.g. i2c_client) that contains the device data as setup 216 by the kernel. It is recommended to store that pointer in the private 217 data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go 218 from a v4l2_subdev to the actual low-level bus-specific device data. 219 220 You also need a way to go from the low-level struct to v4l2_subdev. For the 221 common i2c_client struct the i2c_set_clientdata() call is used to store a 222 v4l2_subdev pointer, for other busses you may have to use other methods. 223 224 Bridges might also need to store per-subdev private data, such as a pointer to 225 bridge-specific per-subdev private data. The v4l2_subdev structure provides 226 host private data for that purpose that can be accessed with 227 v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). 228 229 From the bridge driver perspective you load the sub-device module and somehow 230 obtain the v4l2_subdev pointer. For i2c devices this is easy: you call 231 i2c_get_clientdata(). For other busses something similar needs to be done. 232 Helper functions exists for sub-devices on an I2C bus that do most of this 233 tricky work for you. 234 235 Each v4l2_subdev contains function pointers that sub-device drivers can 236 implement (or leave NULL if it is not applicable). Since sub-devices can do 237 so many different things and you do not want to end up with a huge ops struct 238 of which only a handful of ops are commonly implemented, the function pointers 239 are sorted according to category and each category has its own ops struct. 240 241 The top-level ops struct contains pointers to the category ops structs, which 242 may be NULL if the subdev driver does not support anything from that category. 243 244 It looks like this: 245 246 struct v4l2_subdev_core_ops { 247 int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); 248 int (*log_status)(struct v4l2_subdev *sd); 249 int (*init)(struct v4l2_subdev *sd, u32 val); 250 ... 251 }; 252 253 struct v4l2_subdev_tuner_ops { 254 ... 255 }; 256 257 struct v4l2_subdev_audio_ops { 258 ... 259 }; 260 261 struct v4l2_subdev_video_ops { 262 ... 263 }; 264 265 struct v4l2_subdev_ops { 266 const struct v4l2_subdev_core_ops *core; 267 const struct v4l2_subdev_tuner_ops *tuner; 268 const struct v4l2_subdev_audio_ops *audio; 269 const struct v4l2_subdev_video_ops *video; 270 }; 271 272 The core ops are common to all subdevs, the other categories are implemented 273 depending on the sub-device. E.g. a video device is unlikely to support the 274 audio ops and vice versa. 275 276 This setup limits the number of function pointers while still making it easy 277 to add new ops and categories. 278 279 A sub-device driver initializes the v4l2_subdev struct using: 280 281 v4l2_subdev_init(sd, &ops); 282 283 Afterwards you need to initialize subdev->name with a unique name and set the 284 module owner. This is done for you if you use the i2c helper functions. 285 286 If integration with the media framework is needed, you must initialize the 287 media_entity struct embedded in the v4l2_subdev struct (entity field) by 288 calling media_entity_init(): 289 290 struct media_pad *pads = &my_sd->pads; 291 int err; 292 293 err = media_entity_init(&sd->entity, npads, pads, 0); 294 295 The pads array must have been previously initialized. There is no need to 296 manually set the struct media_entity type and name fields, but the revision 297 field must be initialized if needed. 298 299 A reference to the entity will be automatically acquired/released when the 300 subdev device node (if any) is opened/closed. 301 302 Don't forget to cleanup the media entity before the sub-device is destroyed: 303 304 media_entity_cleanup(&sd->entity); 305 306 A device (bridge) driver needs to register the v4l2_subdev with the 307 v4l2_device: 308 309 int err = v4l2_device_register_subdev(v4l2_dev, sd); 310 311 This can fail if the subdev module disappeared before it could be registered. 312 After this function was called successfully the subdev->dev field points to 313 the v4l2_device. 314 315 If the v4l2_device parent device has a non-NULL mdev field, the sub-device 316 entity will be automatically registered with the media device. 317 318 You can unregister a sub-device using: 319 320 v4l2_device_unregister_subdev(sd); 321 322 Afterwards the subdev module can be unloaded and sd->dev == NULL. 323 324 You can call an ops function either directly: 325 326 err = sd->ops->core->g_chip_ident(sd, &chip); 327 328 but it is better and easier to use this macro: 329 330 err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); 331 332 The macro will to the right NULL pointer checks and returns -ENODEV if subdev 333 is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is 334 NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. 335 336 It is also possible to call all or a subset of the sub-devices: 337 338 v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); 339 340 Any subdev that does not support this ops is skipped and error results are 341 ignored. If you want to check for errors use this: 342 343 err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); 344 345 Any error except -ENOIOCTLCMD will exit the loop with that error. If no 346 errors (except -ENOIOCTLCMD) occurred, then 0 is returned. 347 348 The second argument to both calls is a group ID. If 0, then all subdevs are 349 called. If non-zero, then only those whose group ID match that value will 350 be called. Before a bridge driver registers a subdev it can set sd->grp_id 351 to whatever value it wants (it's 0 by default). This value is owned by the 352 bridge driver and the sub-device driver will never modify or use it. 353 354 The group ID gives the bridge driver more control how callbacks are called. 355 For example, there may be multiple audio chips on a board, each capable of 356 changing the volume. But usually only one will actually be used when the 357 user want to change the volume. You can set the group ID for that subdev to 358 e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling 359 v4l2_device_call_all(). That ensures that it will only go to the subdev 360 that needs it. 361 362 If the sub-device needs to notify its v4l2_device parent of an event, then 363 it can call v4l2_subdev_notify(sd, notification, arg). This macro checks 364 whether there is a notify() callback defined and returns -ENODEV if not. 365 Otherwise the result of the notify() call is returned. 366 367 The advantage of using v4l2_subdev is that it is a generic struct and does 368 not contain any knowledge about the underlying hardware. So a driver might 369 contain several subdevs that use an I2C bus, but also a subdev that is 370 controlled through GPIO pins. This distinction is only relevant when setting 371 up the device, but once the subdev is registered it is completely transparent. 372 373 374 V4L2 sub-device userspace API 375 ----------------------------- 376 377 Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 378 sub-devices can also be controlled directly by userspace applications. 379 380 Device nodes named v4l-subdevX can be created in /dev to access sub-devices 381 directly. If a sub-device supports direct userspace configuration it must set 382 the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. 383 384 After registering sub-devices, the v4l2_device driver can create device nodes 385 for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling 386 v4l2_device_register_subdev_nodes(). Those device nodes will be automatically 387 removed when sub-devices are unregistered. 388 389 The device node handles a subset of the V4L2 API. 390 391 VIDIOC_QUERYCTRL 392 VIDIOC_QUERYMENU 393 VIDIOC_G_CTRL 394 VIDIOC_S_CTRL 395 VIDIOC_G_EXT_CTRLS 396 VIDIOC_S_EXT_CTRLS 397 VIDIOC_TRY_EXT_CTRLS 398 399 The controls ioctls are identical to the ones defined in V4L2. They 400 behave identically, with the only exception that they deal only with 401 controls implemented in the sub-device. Depending on the driver, those 402 controls can be also be accessed through one (or several) V4L2 device 403 nodes. 404 405 VIDIOC_DQEVENT 406 VIDIOC_SUBSCRIBE_EVENT 407 VIDIOC_UNSUBSCRIBE_EVENT 408 409 The events ioctls are identical to the ones defined in V4L2. They 410 behave identically, with the only exception that they deal only with 411 events generated by the sub-device. Depending on the driver, those 412 events can also be reported by one (or several) V4L2 device nodes. 413 414 Sub-device drivers that want to use events need to set the 415 V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize 416 v4l2_subdev::nevents to events queue depth before registering the 417 sub-device. After registration events can be queued as usual on the 418 v4l2_subdev::devnode device node. 419 420 To properly support events, the poll() file operation is also 421 implemented. 422 423 Private ioctls 424 425 All ioctls not in the above list are passed directly to the sub-device 426 driver through the core::ioctl operation. 427 428 429 I2C sub-device drivers 430 ---------------------- 431 432 Since these drivers are so common, special helper functions are available to 433 ease the use of these drivers (v4l2-common.h). 434 435 The recommended method of adding v4l2_subdev support to an I2C driver is to 436 embed the v4l2_subdev struct into the state struct that is created for each 437 I2C device instance. Very simple devices have no state struct and in that case 438 you can just create a v4l2_subdev directly. 439 440 A typical state struct would look like this (where 'chipname' is replaced by 441 the name of the chip): 442 443 struct chipname_state { 444 struct v4l2_subdev sd; 445 ... /* additional state fields */ 446 }; 447 448 Initialize the v4l2_subdev struct as follows: 449 450 v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); 451 452 This function will fill in all the fields of v4l2_subdev and ensure that the 453 v4l2_subdev and i2c_client both point to one another. 454 455 You should also add a helper inline function to go from a v4l2_subdev pointer 456 to a chipname_state struct: 457 458 static inline struct chipname_state *to_state(struct v4l2_subdev *sd) 459 { 460 return container_of(sd, struct chipname_state, sd); 461 } 462 463 Use this to go from the v4l2_subdev struct to the i2c_client struct: 464 465 struct i2c_client *client = v4l2_get_subdevdata(sd); 466 467 And this to go from an i2c_client to a v4l2_subdev struct: 468 469 struct v4l2_subdev *sd = i2c_get_clientdata(client); 470 471 Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback 472 is called. This will unregister the sub-device from the bridge driver. It is 473 safe to call this even if the sub-device was never registered. 474 475 You need to do this because when the bridge driver destroys the i2c adapter 476 the remove() callbacks are called of the i2c devices on that adapter. 477 After that the corresponding v4l2_subdev structures are invalid, so they 478 have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) 479 from the remove() callback ensures that this is always done correctly. 480 481 482 The bridge driver also has some helper functions it can use: 483 484 struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, 485 "module_foo", "chipid", 0x36, NULL); 486 487 This loads the given module (can be NULL if no module needs to be loaded) and 488 calls i2c_new_device() with the given i2c_adapter and chip/address arguments. 489 If all goes well, then it registers the subdev with the v4l2_device. 490 491 You can also use the last argument of v4l2_i2c_new_subdev() to pass an array 492 of possible I2C addresses that it should probe. These probe addresses are 493 only used if the previous argument is 0. A non-zero argument means that you 494 know the exact i2c address so in that case no probing will take place. 495 496 Both functions return NULL if something went wrong. 497 498 Note that the chipid you pass to v4l2_i2c_new_subdev() is usually 499 the same as the module name. It allows you to specify a chip variant, e.g. 500 "saa7114" or "saa7115". In general though the i2c driver autodetects this. 501 The use of chipid is something that needs to be looked at more closely at a 502 later date. It differs between i2c drivers and as such can be confusing. 503 To see which chip variants are supported you can look in the i2c driver code 504 for the i2c_device_id table. This lists all the possibilities. 505 506 There are two more helper functions: 507 508 v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data 509 arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not 510 0 then that will be used (non-probing variant), otherwise the probed_addrs 511 are probed. 512 513 For example: this will probe for address 0x10: 514 515 struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, 516 "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); 517 518 v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed 519 to the i2c driver and replaces the irq, platform_data and addr arguments. 520 521 If the subdev supports the s_config core ops, then that op is called with 522 the irq and platform_data arguments after the subdev was setup. The older 523 v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with 524 irq set to 0 and platform_data set to NULL. 525 526 struct video_device 527 ------------------- 528 529 The actual device nodes in the /dev directory are created using the 530 video_device struct (v4l2-dev.h). This struct can either be allocated 531 dynamically or embedded in a larger struct. 532 533 To allocate it dynamically use: 534 535 struct video_device *vdev = video_device_alloc(); 536 537 if (vdev == NULL) 538 return -ENOMEM; 539 540 vdev->release = video_device_release; 541 542 If you embed it in a larger struct, then you must set the release() 543 callback to your own function: 544 545 struct video_device *vdev = &my_vdev->vdev; 546 547 vdev->release = my_vdev_release; 548 549 The release callback must be set and it is called when the last user 550 of the video device exits. 551 552 The default video_device_release() callback just calls kfree to free the 553 allocated memory. 554 555 You should also set these fields: 556 557 - v4l2_dev: set to the v4l2_device parent device. 558 - name: set to something descriptive and unique. 559 - fops: set to the v4l2_file_operations struct. 560 - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance 561 (highly recommended to use this and it might become compulsory in the 562 future!), then set this to your v4l2_ioctl_ops struct. 563 - lock: leave to NULL if you want to do all the locking in the driver. 564 Otherwise you give it a pointer to a struct mutex_lock and before any 565 of the v4l2_file_operations is called this lock will be taken by the 566 core and released afterwards. 567 - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. 568 If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. 569 If you want to have a separate priority state per (group of) device node(s), 570 then you can point it to your own struct v4l2_prio_state. 571 - parent: you only set this if v4l2_device was registered with NULL as 572 the parent device struct. This only happens in cases where one hardware 573 device has multiple PCI devices that all share the same v4l2_device core. 574 575 The cx88 driver is an example of this: one core v4l2_device struct, but 576 it is used by both an raw video PCI device (cx8800) and a MPEG PCI device 577 (cx8802). Since the v4l2_device cannot be associated with a particular 578 PCI device it is setup without a parent device. But when the struct 579 video_device is setup you do know which parent PCI device to use. 580 - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework 581 handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct 582 v4l2_fh. Eventually this flag will disappear once all drivers use the core 583 priority handling. But for now it has to be set explicitly. 584 585 If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 586 in your v4l2_file_operations struct. 587 588 Do not use .ioctl! This is deprecated and will go away in the future. 589 590 The v4l2_file_operations struct is a subset of file_operations. The main 591 difference is that the inode argument is omitted since it is never used. 592 593 If integration with the media framework is needed, you must initialize the 594 media_entity struct embedded in the video_device struct (entity field) by 595 calling media_entity_init(): 596 597 struct media_pad *pad = &my_vdev->pad; 598 int err; 599 600 err = media_entity_init(&vdev->entity, 1, pad, 0); 601 602 The pads array must have been previously initialized. There is no need to 603 manually set the struct media_entity type and name fields. 604 605 A reference to the entity will be automatically acquired/released when the 606 video device is opened/closed. 607 608 v4l2_file_operations and locking 609 -------------------------------- 610 611 You can set a pointer to a mutex_lock in struct video_device. Usually this 612 will be either a top-level mutex or a mutex per device node. If you want 613 finer-grained locking then you have to set it to NULL and do you own locking. 614 615 If a lock is specified then all file operations will be serialized on that 616 lock. If you use videobuf then you must pass the same lock to the videobuf 617 queue initialize function: if videobuf has to wait for a frame to arrive, then 618 it will temporarily unlock the lock and relock it afterwards. If your driver 619 also waits in the code, then you should do the same to allow other processes 620 to access the device node while the first process is waiting for something. 621 622 The implementation of a hotplug disconnect should also take the lock before 623 calling v4l2_device_disconnect. 624 625 video_device registration 626 ------------------------- 627 628 Next you register the video device: this will create the character device 629 for you. 630 631 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); 632 if (err) { 633 video_device_release(vdev); /* or kfree(my_vdev); */ 634 return err; 635 } 636 637 If the v4l2_device parent device has a non-NULL mdev field, the video device 638 entity will be automatically registered with the media device. 639 640 Which device is registered depends on the type argument. The following 641 types exist: 642 643 VFL_TYPE_GRABBER: videoX for video input/output devices 644 VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) 645 VFL_TYPE_RADIO: radioX for radio tuners 646 647 The last argument gives you a certain amount of control over the device 648 device node number used (i.e. the X in videoX). Normally you will pass -1 649 to let the v4l2 framework pick the first free number. But sometimes users 650 want to select a specific node number. It is common that drivers allow 651 the user to select a specific device node number through a driver module 652 option. That number is then passed to this function and video_register_device 653 will attempt to select that device node number. If that number was already 654 in use, then the next free device node number will be selected and it 655 will send a warning to the kernel log. 656 657 Another use-case is if a driver creates many devices. In that case it can 658 be useful to place different video devices in separate ranges. For example, 659 video capture devices start at 0, video output devices start at 16. 660 So you can use the last argument to specify a minimum device node number 661 and the v4l2 framework will try to pick the first free number that is equal 662 or higher to what you passed. If that fails, then it will just pick the 663 first free number. 664 665 Since in this case you do not care about a warning about not being able 666 to select the specified device node number, you can call the function 667 video_register_device_no_warn() instead. 668 669 Whenever a device node is created some attributes are also created for you. 670 If you look in /sys/class/video4linux you see the devices. Go into e.g. 671 video0 and you will see 'name' and 'index' attributes. The 'name' attribute 672 is the 'name' field of the video_device struct. 673 674 The 'index' attribute is the index of the device node: for each call to 675 video_register_device() the index is just increased by 1. The first video 676 device node you register always starts with index 0. 677 678 Users can setup udev rules that utilize the index attribute to make fancy 679 device names (e.g. 'mpegX' for MPEG video capture device nodes). 680 681 After the device was successfully registered, then you can use these fields: 682 683 - vfl_type: the device type passed to video_register_device. 684 - minor: the assigned device minor number. 685 - num: the device node number (i.e. the X in videoX). 686 - index: the device index number. 687 688 If the registration failed, then you need to call video_device_release() 689 to free the allocated video_device struct, or free your own struct if the 690 video_device was embedded in it. The vdev->release() callback will never 691 be called if the registration failed, nor should you ever attempt to 692 unregister the device if the registration failed. 693 694 695 video_device cleanup 696 -------------------- 697 698 When the video device nodes have to be removed, either during the unload 699 of the driver or because the USB device was disconnected, then you should 700 unregister them: 701 702 video_unregister_device(vdev); 703 704 This will remove the device nodes from sysfs (causing udev to remove them 705 from /dev). 706 707 After video_unregister_device() returns no new opens can be done. However, 708 in the case of USB devices some application might still have one of these 709 device nodes open. So after the unregister all file operations (except 710 release, of course) will return an error as well. 711 712 When the last user of the video device node exits, then the vdev->release() 713 callback is called and you can do the final cleanup there. 714 715 Don't forget to cleanup the media entity associated with the video device if 716 it has been initialized: 717 718 media_entity_cleanup(&vdev->entity); 719 720 This can be done from the release callback. 721 722 723 video_device helper functions 724 ----------------------------- 725 726 There are a few useful helper functions: 727 728 - file/video_device private data 729 730 You can set/get driver private data in the video_device struct using: 731 732 void *video_get_drvdata(struct video_device *vdev); 733 void video_set_drvdata(struct video_device *vdev, void *data); 734 735 Note that you can safely call video_set_drvdata() before calling 736 video_register_device(). 737 738 And this function: 739 740 struct video_device *video_devdata(struct file *file); 741 742 returns the video_device belonging to the file struct. 743 744 The video_drvdata function combines video_get_drvdata with video_devdata: 745 746 void *video_drvdata(struct file *file); 747 748 You can go from a video_device struct to the v4l2_device struct using: 749 750 struct v4l2_device *v4l2_dev = vdev->v4l2_dev; 751 752 - Device node name 753 754 The video_device node kernel name can be retrieved using 755 756 const char *video_device_node_name(struct video_device *vdev); 757 758 The name is used as a hint by userspace tools such as udev. The function 759 should be used where possible instead of accessing the video_device::num and 760 video_device::minor fields. 761 762 763 video buffer helper functions 764 ----------------------------- 765 766 The v4l2 core API provides a set of standard methods (called "videobuf") 767 for dealing with video buffers. Those methods allow a driver to implement 768 read(), mmap() and overlay() in a consistent way. There are currently 769 methods for using video buffers on devices that supports DMA with 770 scatter/gather method (videobuf-dma-sg), DMA with linear access 771 (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers 772 (videobuf-vmalloc). 773 774 Please see Documentation/video4linux/videobuf for more information on how 775 to use the videobuf layer. 776 777 struct v4l2_fh 778 -------------- 779 780 struct v4l2_fh provides a way to easily keep file handle specific data 781 that is used by the V4L2 framework. New drivers must use struct v4l2_fh 782 since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) 783 if the video_device flag V4L2_FL_USE_FH_PRIO is also set. 784 785 The users of v4l2_fh (in the V4L2 framework, not the driver) know 786 whether a driver uses v4l2_fh as its file->private_data pointer by 787 testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is 788 set whenever v4l2_fh_init() is called. 789 790 struct v4l2_fh is allocated as a part of the driver's own file handle 791 structure and file->private_data is set to it in the driver's open 792 function by the driver. 793 794 In many cases the struct v4l2_fh will be embedded in a larger structure. 795 In that case you should call v4l2_fh_init+v4l2_fh_add in open() and 796 v4l2_fh_del+v4l2_fh_exit in release(). 797 798 Drivers can extract their own file handle structure by using the container_of 799 macro. Example: 800 801 struct my_fh { 802 int blah; 803 struct v4l2_fh fh; 804 }; 805 806 ... 807 808 int my_open(struct file *file) 809 { 810 struct my_fh *my_fh; 811 struct video_device *vfd; 812 int ret; 813 814 ... 815 816 my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); 817 818 ... 819 820 v4l2_fh_init(&my_fh->fh, vfd); 821 822 ... 823 824 file->private_data = &my_fh->fh; 825 v4l2_fh_add(&my_fh->fh); 826 return 0; 827 } 828 829 int my_release(struct file *file) 830 { 831 struct v4l2_fh *fh = file->private_data; 832 struct my_fh *my_fh = container_of(fh, struct my_fh, fh); 833 834 ... 835 v4l2_fh_del(&my_fh->fh); 836 v4l2_fh_exit(&my_fh->fh); 837 kfree(my_fh); 838 return 0; 839 } 840 841 Below is a short description of the v4l2_fh functions used: 842 843 void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) 844 845 Initialise the file handle. This *MUST* be performed in the driver's 846 v4l2_file_operations->open() handler. 847 848 void v4l2_fh_add(struct v4l2_fh *fh) 849 850 Add a v4l2_fh to video_device file handle list. Must be called once the 851 file handle is completely initialized. 852 853 void v4l2_fh_del(struct v4l2_fh *fh) 854 855 Unassociate the file handle from video_device(). The file handle 856 exit function may now be called. 857 858 void v4l2_fh_exit(struct v4l2_fh *fh) 859 860 Uninitialise the file handle. After uninitialisation the v4l2_fh 861 memory can be freed. 862 863 864 If struct v4l2_fh is not embedded, then you can use these helper functions: 865 866 int v4l2_fh_open(struct file *filp) 867 868 This allocates a struct v4l2_fh, initializes it and adds it to the struct 869 video_device associated with the file struct. 870 871 int v4l2_fh_release(struct file *filp) 872 873 This deletes it from the struct video_device associated with the file 874 struct, uninitialised the v4l2_fh and frees it. 875 876 These two functions can be plugged into the v4l2_file_operation's open() and 877 release() ops. 878 879 880 Several drivers need to do something when the first file handle is opened and 881 when the last file handle closes. Two helper functions were added to check 882 whether the v4l2_fh struct is the only open filehandle of the associated 883 device node: 884 885 int v4l2_fh_is_singular(struct v4l2_fh *fh) 886 887 Returns 1 if the file handle is the only open file handle, else 0. 888 889 int v4l2_fh_is_singular_file(struct file *filp) 890 891 Same, but it calls v4l2_fh_is_singular with filp->private_data. 892 893 894 V4L2 events 895 ----------- 896 897 The V4L2 events provide a generic way to pass events to user space. 898 The driver must use v4l2_fh to be able to support V4L2 events. 899 900 Events are defined by a type and an optional ID. The ID may refer to a V4L2 901 object such as a control ID. If unused, then the ID is 0. 902 903 When the user subscribes to an event the driver will allocate a number of 904 kevent structs for that event. So every (type, ID) event tuple will have 905 its own set of kevent structs. This guarantees that if a driver is generating 906 lots of events of one type in a short time, then that will not overwrite 907 events of another type. 908 909 But if you get more events of one type than the number of kevents that were 910 reserved, then the oldest event will be dropped and the new one added. 911 912 Furthermore, the internal struct v4l2_subscribed_event has merge() and 913 replace() callbacks which drivers can set. These callbacks are called when 914 a new event is raised and there is no more room. The replace() callback 915 allows you to replace the payload of the old event with that of the new event, 916 merging any relevant data from the old payload into the new payload that 917 replaces it. It is called when this event type has only one kevent struct 918 allocated. The merge() callback allows you to merge the oldest event payload 919 into that of the second-oldest event payload. It is called when there are two 920 or more kevent structs allocated. 921 922 This way no status information is lost, just the intermediate steps leading 923 up to that state. 924 925 A good example of these replace/merge callbacks is in v4l2-event.c: 926 ctrls_replace() and ctrls_merge() callbacks for the control event. 927 928 Note: these callbacks can be called from interrupt context, so they must be 929 fast. 930 931 Useful functions: 932 933 - v4l2_event_queue() 934 935 Queue events to video device. The driver's only responsibility is to fill 936 in the type and the data fields. The other fields will be filled in by 937 V4L2. 938 939 - v4l2_event_subscribe() 940 941 The video_device->ioctl_ops->vidioc_subscribe_event must check the driver 942 is able to produce events with specified event id. Then it calls 943 v4l2_event_subscribe() to subscribe the event. The last argument is the 944 size of the event queue for this event. If it is 0, then the framework 945 will fill in a default value (this depends on the event type). 946 947 - v4l2_event_unsubscribe() 948 949 vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use 950 v4l2_event_unsubscribe() directly unless it wants to be involved in 951 unsubscription process. 952 953 The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The 954 drivers may want to handle this in a special way. 955 956 - v4l2_event_pending() 957 958 Returns the number of pending events. Useful when implementing poll. 959 960 Events are delivered to user space through the poll system call. The driver 961 can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). 962 963 There are standard and private events. New standard events must use the 964 smallest available event type. The drivers must allocate their events from 965 their own class starting from class base. Class base is 966 V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. 967 The first event type in the class is reserved for future use, so the first 968 available event type is 'class base + 1'. 969 970 An example on how the V4L2 events may be used can be found in the OMAP 971 3 ISP driver (drivers/media/video/omap3isp).