Based on kernel version 3.9. Page generated on 2013-05-02 23:16 EST.
1 Overview of the V4L2 driver framework 2 ===================================== 3 4 This text documents the various structures provided by the V4L2 framework and 5 their relationships. 6 7 8 Introduction 9 ------------ 10 11 The V4L2 drivers tend to be very complex due to the complexity of the 12 hardware: most devices have multiple ICs, export multiple device nodes in 13 /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input 14 (IR) devices. 15 16 Especially the fact that V4L2 drivers have to setup supporting ICs to 17 do audio/video muxing/encoding/decoding makes it more complex than most. 18 Usually these ICs are connected to the main bridge driver through one or 19 more I2C busses, but other busses can also be used. Such devices are 20 called 'sub-devices'. 21 22 For a long time the framework was limited to the video_device struct for 23 creating V4L device nodes and video_buf for handling the video buffers 24 (note that this document does not discuss the video_buf framework). 25 26 This meant that all drivers had to do the setup of device instances and 27 connecting to sub-devices themselves. Some of this is quite complicated 28 to do right and many drivers never did do it correctly. 29 30 There is also a lot of common code that could never be refactored due to 31 the lack of a framework. 32 33 So this framework sets up the basic building blocks that all drivers 34 need and this same framework should make it much easier to refactor 35 common code into utility functions shared by all drivers. 36 37 38 Structure of a driver 39 --------------------- 40 41 All drivers have the following structure: 42 43 1) A struct for each device instance containing the device state. 44 45 2) A way of initializing and commanding sub-devices (if any). 46 47 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) 48 and keeping track of device-node specific data. 49 50 4) Filehandle-specific structs containing per-filehandle data; 51 52 5) video buffer handling. 53 54 This is a rough schematic of how it all relates: 55 56 device instances 57 | 58 +-sub-device instances 59 | 60 \-V4L2 device nodes 61 | 62 \-filehandle instances 63 64 65 Structure of the framework 66 -------------------------- 67 68 The framework closely resembles the driver structure: it has a v4l2_device 69 struct for the device instance data, a v4l2_subdev struct to refer to 70 sub-device instances, the video_device struct stores V4L2 device node data 71 and the v4l2_fh struct keeps track of filehandle instances. 72 73 The V4L2 framework also optionally integrates with the media framework. If a 74 driver sets the struct v4l2_device mdev field, sub-devices and video nodes 75 will automatically appear in the media framework as entities. 76 77 78 struct v4l2_device 79 ------------------ 80 81 Each device instance is represented by a struct v4l2_device (v4l2-device.h). 82 Very simple devices can just allocate this struct, but most of the time you 83 would embed this struct inside a larger struct. 84 85 You must register the device instance: 86 87 v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); 88 89 Registration will initialize the v4l2_device struct. If the dev->driver_data 90 field is NULL, it will be linked to v4l2_dev. 91 92 Drivers that want integration with the media device framework need to set 93 dev->driver_data manually to point to the driver-specific device structure 94 that embed the struct v4l2_device instance. This is achieved by a 95 dev_set_drvdata() call before registering the V4L2 device instance. They must 96 also set the struct v4l2_device mdev field to point to a properly initialized 97 and registered media_device instance. 98 99 If v4l2_dev->name is empty then it will be set to a value derived from dev 100 (driver name followed by the bus_id, to be precise). If you set it up before 101 calling v4l2_device_register then it will be untouched. If dev is NULL, then 102 you *must* setup v4l2_dev->name before calling v4l2_device_register. 103 104 You can use v4l2_device_set_name() to set the name based on a driver name and 105 a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, 106 etc. If the name ends with a digit, then it will insert a dash: cx18-0, 107 cx18-1, etc. This function returns the instance number. 108 109 The first 'dev' argument is normally the struct device pointer of a pci_dev, 110 usb_interface or platform_device. It is rare for dev to be NULL, but it happens 111 with ISA devices or when one device creates multiple PCI devices, thus making 112 it impossible to associate v4l2_dev with a particular parent. 113 114 You can also supply a notify() callback that can be called by sub-devices to 115 notify you of events. Whether you need to set this depends on the sub-device. 116 Any notifications a sub-device supports must be defined in a header in 117 include/media/<subdevice>.h. 118 119 You unregister with: 120 121 v4l2_device_unregister(struct v4l2_device *v4l2_dev); 122 123 If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. 124 Unregistering will also automatically unregister all subdevs from the device. 125 126 If you have a hotpluggable device (e.g. a USB device), then when a disconnect 127 happens the parent device becomes invalid. Since v4l2_device has a pointer to 128 that parent device it has to be cleared as well to mark that the parent is 129 gone. To do this call: 130 131 v4l2_device_disconnect(struct v4l2_device *v4l2_dev); 132 133 This does *not* unregister the subdevs, so you still need to call the 134 v4l2_device_unregister() function for that. If your driver is not hotpluggable, 135 then there is no need to call v4l2_device_disconnect(). 136 137 Sometimes you need to iterate over all devices registered by a specific 138 driver. This is usually the case if multiple device drivers use the same 139 hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv 140 hardware. The same is true for alsa drivers for example. 141 142 You can iterate over all registered devices as follows: 143 144 static int callback(struct device *dev, void *p) 145 { 146 struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); 147 148 /* test if this device was inited */ 149 if (v4l2_dev == NULL) 150 return 0; 151 ... 152 return 0; 153 } 154 155 int iterate(void *p) 156 { 157 struct device_driver *drv; 158 int err; 159 160 /* Find driver 'ivtv' on the PCI bus. 161 pci_bus_type is a global. For USB busses use usb_bus_type. */ 162 drv = driver_find("ivtv", &pci_bus_type); 163 /* iterate over all ivtv device instances */ 164 err = driver_for_each_device(drv, NULL, p, callback); 165 put_driver(drv); 166 return err; 167 } 168 169 Sometimes you need to keep a running counter of the device instance. This is 170 commonly used to map a device instance to an index of a module option array. 171 172 The recommended approach is as follows: 173 174 static atomic_t drv_instance = ATOMIC_INIT(0); 175 176 static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id) 177 { 178 ... 179 state->instance = atomic_inc_return(&drv_instance) - 1; 180 } 181 182 If you have multiple device nodes then it can be difficult to know when it is 183 safe to unregister v4l2_device for hotpluggable devices. For this purpose 184 v4l2_device has refcounting support. The refcount is increased whenever 185 video_register_device is called and it is decreased whenever that device node 186 is released. When the refcount reaches zero, then the v4l2_device release() 187 callback is called. You can do your final cleanup there. 188 189 If other device nodes (e.g. ALSA) are created, then you can increase and 190 decrease the refcount manually as well by calling: 191 192 void v4l2_device_get(struct v4l2_device *v4l2_dev); 193 194 or: 195 196 int v4l2_device_put(struct v4l2_device *v4l2_dev); 197 198 Since the initial refcount is 1 you also need to call v4l2_device_put in the 199 disconnect() callback (for USB devices) or in the remove() callback (for e.g. 200 PCI devices), otherwise the refcount will never reach 0. 201 202 struct v4l2_subdev 203 ------------------ 204 205 Many drivers need to communicate with sub-devices. These devices can do all 206 sort of tasks, but most commonly they handle audio and/or video muxing, 207 encoding or decoding. For webcams common sub-devices are sensors and camera 208 controllers. 209 210 Usually these are I2C devices, but not necessarily. In order to provide the 211 driver with a consistent interface to these sub-devices the v4l2_subdev struct 212 (v4l2-subdev.h) was created. 213 214 Each sub-device driver must have a v4l2_subdev struct. This struct can be 215 stand-alone for simple sub-devices or it might be embedded in a larger struct 216 if more state information needs to be stored. Usually there is a low-level 217 device struct (e.g. i2c_client) that contains the device data as setup 218 by the kernel. It is recommended to store that pointer in the private 219 data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go 220 from a v4l2_subdev to the actual low-level bus-specific device data. 221 222 You also need a way to go from the low-level struct to v4l2_subdev. For the 223 common i2c_client struct the i2c_set_clientdata() call is used to store a 224 v4l2_subdev pointer, for other busses you may have to use other methods. 225 226 Bridges might also need to store per-subdev private data, such as a pointer to 227 bridge-specific per-subdev private data. The v4l2_subdev structure provides 228 host private data for that purpose that can be accessed with 229 v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). 230 231 From the bridge driver perspective you load the sub-device module and somehow 232 obtain the v4l2_subdev pointer. For i2c devices this is easy: you call 233 i2c_get_clientdata(). For other busses something similar needs to be done. 234 Helper functions exists for sub-devices on an I2C bus that do most of this 235 tricky work for you. 236 237 Each v4l2_subdev contains function pointers that sub-device drivers can 238 implement (or leave NULL if it is not applicable). Since sub-devices can do 239 so many different things and you do not want to end up with a huge ops struct 240 of which only a handful of ops are commonly implemented, the function pointers 241 are sorted according to category and each category has its own ops struct. 242 243 The top-level ops struct contains pointers to the category ops structs, which 244 may be NULL if the subdev driver does not support anything from that category. 245 246 It looks like this: 247 248 struct v4l2_subdev_core_ops { 249 int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); 250 int (*log_status)(struct v4l2_subdev *sd); 251 int (*init)(struct v4l2_subdev *sd, u32 val); 252 ... 253 }; 254 255 struct v4l2_subdev_tuner_ops { 256 ... 257 }; 258 259 struct v4l2_subdev_audio_ops { 260 ... 261 }; 262 263 struct v4l2_subdev_video_ops { 264 ... 265 }; 266 267 struct v4l2_subdev_pad_ops { 268 ... 269 }; 270 271 struct v4l2_subdev_ops { 272 const struct v4l2_subdev_core_ops *core; 273 const struct v4l2_subdev_tuner_ops *tuner; 274 const struct v4l2_subdev_audio_ops *audio; 275 const struct v4l2_subdev_video_ops *video; 276 const struct v4l2_subdev_pad_ops *video; 277 }; 278 279 The core ops are common to all subdevs, the other categories are implemented 280 depending on the sub-device. E.g. a video device is unlikely to support the 281 audio ops and vice versa. 282 283 This setup limits the number of function pointers while still making it easy 284 to add new ops and categories. 285 286 A sub-device driver initializes the v4l2_subdev struct using: 287 288 v4l2_subdev_init(sd, &ops); 289 290 Afterwards you need to initialize subdev->name with a unique name and set the 291 module owner. This is done for you if you use the i2c helper functions. 292 293 If integration with the media framework is needed, you must initialize the 294 media_entity struct embedded in the v4l2_subdev struct (entity field) by 295 calling media_entity_init(): 296 297 struct media_pad *pads = &my_sd->pads; 298 int err; 299 300 err = media_entity_init(&sd->entity, npads, pads, 0); 301 302 The pads array must have been previously initialized. There is no need to 303 manually set the struct media_entity type and name fields, but the revision 304 field must be initialized if needed. 305 306 A reference to the entity will be automatically acquired/released when the 307 subdev device node (if any) is opened/closed. 308 309 Don't forget to cleanup the media entity before the sub-device is destroyed: 310 311 media_entity_cleanup(&sd->entity); 312 313 If the subdev driver intends to process video and integrate with the media 314 framework, it must implement format related functionality using 315 v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops. 316 317 In that case, the subdev driver may set the link_validate field to provide 318 its own link validation function. The link validation function is called for 319 every link in the pipeline where both of the ends of the links are V4L2 320 sub-devices. The driver is still responsible for validating the correctness 321 of the format configuration between sub-devices and video nodes. 322 323 If link_validate op is not set, the default function 324 v4l2_subdev_link_validate_default() is used instead. This function ensures 325 that width, height and the media bus pixel code are equal on both source and 326 sink of the link. Subdev drivers are also free to use this function to 327 perform the checks mentioned above in addition to their own checks. 328 329 A device (bridge) driver needs to register the v4l2_subdev with the 330 v4l2_device: 331 332 int err = v4l2_device_register_subdev(v4l2_dev, sd); 333 334 This can fail if the subdev module disappeared before it could be registered. 335 After this function was called successfully the subdev->dev field points to 336 the v4l2_device. 337 338 If the v4l2_device parent device has a non-NULL mdev field, the sub-device 339 entity will be automatically registered with the media device. 340 341 You can unregister a sub-device using: 342 343 v4l2_device_unregister_subdev(sd); 344 345 Afterwards the subdev module can be unloaded and sd->dev == NULL. 346 347 You can call an ops function either directly: 348 349 err = sd->ops->core->g_chip_ident(sd, &chip); 350 351 but it is better and easier to use this macro: 352 353 err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); 354 355 The macro will to the right NULL pointer checks and returns -ENODEV if subdev 356 is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is 357 NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. 358 359 It is also possible to call all or a subset of the sub-devices: 360 361 v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); 362 363 Any subdev that does not support this ops is skipped and error results are 364 ignored. If you want to check for errors use this: 365 366 err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); 367 368 Any error except -ENOIOCTLCMD will exit the loop with that error. If no 369 errors (except -ENOIOCTLCMD) occurred, then 0 is returned. 370 371 The second argument to both calls is a group ID. If 0, then all subdevs are 372 called. If non-zero, then only those whose group ID match that value will 373 be called. Before a bridge driver registers a subdev it can set sd->grp_id 374 to whatever value it wants (it's 0 by default). This value is owned by the 375 bridge driver and the sub-device driver will never modify or use it. 376 377 The group ID gives the bridge driver more control how callbacks are called. 378 For example, there may be multiple audio chips on a board, each capable of 379 changing the volume. But usually only one will actually be used when the 380 user want to change the volume. You can set the group ID for that subdev to 381 e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling 382 v4l2_device_call_all(). That ensures that it will only go to the subdev 383 that needs it. 384 385 If the sub-device needs to notify its v4l2_device parent of an event, then 386 it can call v4l2_subdev_notify(sd, notification, arg). This macro checks 387 whether there is a notify() callback defined and returns -ENODEV if not. 388 Otherwise the result of the notify() call is returned. 389 390 The advantage of using v4l2_subdev is that it is a generic struct and does 391 not contain any knowledge about the underlying hardware. So a driver might 392 contain several subdevs that use an I2C bus, but also a subdev that is 393 controlled through GPIO pins. This distinction is only relevant when setting 394 up the device, but once the subdev is registered it is completely transparent. 395 396 397 V4L2 sub-device userspace API 398 ----------------------------- 399 400 Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 401 sub-devices can also be controlled directly by userspace applications. 402 403 Device nodes named v4l-subdevX can be created in /dev to access sub-devices 404 directly. If a sub-device supports direct userspace configuration it must set 405 the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. 406 407 After registering sub-devices, the v4l2_device driver can create device nodes 408 for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling 409 v4l2_device_register_subdev_nodes(). Those device nodes will be automatically 410 removed when sub-devices are unregistered. 411 412 The device node handles a subset of the V4L2 API. 413 414 VIDIOC_QUERYCTRL 415 VIDIOC_QUERYMENU 416 VIDIOC_G_CTRL 417 VIDIOC_S_CTRL 418 VIDIOC_G_EXT_CTRLS 419 VIDIOC_S_EXT_CTRLS 420 VIDIOC_TRY_EXT_CTRLS 421 422 The controls ioctls are identical to the ones defined in V4L2. They 423 behave identically, with the only exception that they deal only with 424 controls implemented in the sub-device. Depending on the driver, those 425 controls can be also be accessed through one (or several) V4L2 device 426 nodes. 427 428 VIDIOC_DQEVENT 429 VIDIOC_SUBSCRIBE_EVENT 430 VIDIOC_UNSUBSCRIBE_EVENT 431 432 The events ioctls are identical to the ones defined in V4L2. They 433 behave identically, with the only exception that they deal only with 434 events generated by the sub-device. Depending on the driver, those 435 events can also be reported by one (or several) V4L2 device nodes. 436 437 Sub-device drivers that want to use events need to set the 438 V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize 439 v4l2_subdev::nevents to events queue depth before registering the 440 sub-device. After registration events can be queued as usual on the 441 v4l2_subdev::devnode device node. 442 443 To properly support events, the poll() file operation is also 444 implemented. 445 446 Private ioctls 447 448 All ioctls not in the above list are passed directly to the sub-device 449 driver through the core::ioctl operation. 450 451 452 I2C sub-device drivers 453 ---------------------- 454 455 Since these drivers are so common, special helper functions are available to 456 ease the use of these drivers (v4l2-common.h). 457 458 The recommended method of adding v4l2_subdev support to an I2C driver is to 459 embed the v4l2_subdev struct into the state struct that is created for each 460 I2C device instance. Very simple devices have no state struct and in that case 461 you can just create a v4l2_subdev directly. 462 463 A typical state struct would look like this (where 'chipname' is replaced by 464 the name of the chip): 465 466 struct chipname_state { 467 struct v4l2_subdev sd; 468 ... /* additional state fields */ 469 }; 470 471 Initialize the v4l2_subdev struct as follows: 472 473 v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); 474 475 This function will fill in all the fields of v4l2_subdev and ensure that the 476 v4l2_subdev and i2c_client both point to one another. 477 478 You should also add a helper inline function to go from a v4l2_subdev pointer 479 to a chipname_state struct: 480 481 static inline struct chipname_state *to_state(struct v4l2_subdev *sd) 482 { 483 return container_of(sd, struct chipname_state, sd); 484 } 485 486 Use this to go from the v4l2_subdev struct to the i2c_client struct: 487 488 struct i2c_client *client = v4l2_get_subdevdata(sd); 489 490 And this to go from an i2c_client to a v4l2_subdev struct: 491 492 struct v4l2_subdev *sd = i2c_get_clientdata(client); 493 494 Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback 495 is called. This will unregister the sub-device from the bridge driver. It is 496 safe to call this even if the sub-device was never registered. 497 498 You need to do this because when the bridge driver destroys the i2c adapter 499 the remove() callbacks are called of the i2c devices on that adapter. 500 After that the corresponding v4l2_subdev structures are invalid, so they 501 have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) 502 from the remove() callback ensures that this is always done correctly. 503 504 505 The bridge driver also has some helper functions it can use: 506 507 struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, 508 "module_foo", "chipid", 0x36, NULL); 509 510 This loads the given module (can be NULL if no module needs to be loaded) and 511 calls i2c_new_device() with the given i2c_adapter and chip/address arguments. 512 If all goes well, then it registers the subdev with the v4l2_device. 513 514 You can also use the last argument of v4l2_i2c_new_subdev() to pass an array 515 of possible I2C addresses that it should probe. These probe addresses are 516 only used if the previous argument is 0. A non-zero argument means that you 517 know the exact i2c address so in that case no probing will take place. 518 519 Both functions return NULL if something went wrong. 520 521 Note that the chipid you pass to v4l2_i2c_new_subdev() is usually 522 the same as the module name. It allows you to specify a chip variant, e.g. 523 "saa7114" or "saa7115". In general though the i2c driver autodetects this. 524 The use of chipid is something that needs to be looked at more closely at a 525 later date. It differs between i2c drivers and as such can be confusing. 526 To see which chip variants are supported you can look in the i2c driver code 527 for the i2c_device_id table. This lists all the possibilities. 528 529 There are two more helper functions: 530 531 v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data 532 arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not 533 0 then that will be used (non-probing variant), otherwise the probed_addrs 534 are probed. 535 536 For example: this will probe for address 0x10: 537 538 struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, 539 "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); 540 541 v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed 542 to the i2c driver and replaces the irq, platform_data and addr arguments. 543 544 If the subdev supports the s_config core ops, then that op is called with 545 the irq and platform_data arguments after the subdev was setup. The older 546 v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with 547 irq set to 0 and platform_data set to NULL. 548 549 struct video_device 550 ------------------- 551 552 The actual device nodes in the /dev directory are created using the 553 video_device struct (v4l2-dev.h). This struct can either be allocated 554 dynamically or embedded in a larger struct. 555 556 To allocate it dynamically use: 557 558 struct video_device *vdev = video_device_alloc(); 559 560 if (vdev == NULL) 561 return -ENOMEM; 562 563 vdev->release = video_device_release; 564 565 If you embed it in a larger struct, then you must set the release() 566 callback to your own function: 567 568 struct video_device *vdev = &my_vdev->vdev; 569 570 vdev->release = my_vdev_release; 571 572 The release callback must be set and it is called when the last user 573 of the video device exits. 574 575 The default video_device_release() callback just calls kfree to free the 576 allocated memory. 577 578 You should also set these fields: 579 580 - v4l2_dev: set to the v4l2_device parent device. 581 582 - name: set to something descriptive and unique. 583 584 - vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0, 585 so this is normally already the default), set to VFL_DIR_TX for output 586 devices and VFL_DIR_M2M for mem2mem (codec) devices. 587 588 - fops: set to the v4l2_file_operations struct. 589 590 - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance 591 (highly recommended to use this and it might become compulsory in the 592 future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and 593 vfl_dir fields are used to disable ops that do not match the type/dir 594 combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops 595 are disabled for a capture device. This makes it possible to provide 596 just one v4l2_ioctl_ops struct for both vbi and video nodes. 597 598 - lock: leave to NULL if you want to do all the locking in the driver. 599 Otherwise you give it a pointer to a struct mutex_lock and before the 600 unlocked_ioctl file operation is called this lock will be taken by the 601 core and released afterwards. See the next section for more details. 602 603 - queue: a pointer to the struct vb2_queue associated with this device node. 604 If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is 605 used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF, 606 QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above. 607 That way the vb2 queuing framework does not have to wait for other ioctls. 608 This queue pointer is also used by the vb2 helper functions to check for 609 queuing ownership (i.e. is the filehandle calling it allowed to do the 610 operation). 611 612 - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. 613 If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. 614 If you want to have a separate priority state per (group of) device node(s), 615 then you can point it to your own struct v4l2_prio_state. 616 617 - parent: you only set this if v4l2_device was registered with NULL as 618 the parent device struct. This only happens in cases where one hardware 619 device has multiple PCI devices that all share the same v4l2_device core. 620 621 The cx88 driver is an example of this: one core v4l2_device struct, but 622 it is used by both an raw video PCI device (cx8800) and a MPEG PCI device 623 (cx8802). Since the v4l2_device cannot be associated with a particular 624 PCI device it is setup without a parent device. But when the struct 625 video_device is setup you do know which parent PCI device to use. 626 627 - flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework 628 handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct 629 v4l2_fh. Eventually this flag will disappear once all drivers use the core 630 priority handling. But for now it has to be set explicitly. 631 632 If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 633 in your v4l2_file_operations struct. 634 635 Do not use .ioctl! This is deprecated and will go away in the future. 636 637 In some cases you want to tell the core that a function you had specified in 638 your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this 639 function before video_device_register is called: 640 641 void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd); 642 643 This tends to be needed if based on external factors (e.g. which card is 644 being used) you want to turns off certain features in v4l2_ioctl_ops without 645 having to make a new struct. 646 647 The v4l2_file_operations struct is a subset of file_operations. The main 648 difference is that the inode argument is omitted since it is never used. 649 650 If integration with the media framework is needed, you must initialize the 651 media_entity struct embedded in the video_device struct (entity field) by 652 calling media_entity_init(): 653 654 struct media_pad *pad = &my_vdev->pad; 655 int err; 656 657 err = media_entity_init(&vdev->entity, 1, pad, 0); 658 659 The pads array must have been previously initialized. There is no need to 660 manually set the struct media_entity type and name fields. 661 662 A reference to the entity will be automatically acquired/released when the 663 video device is opened/closed. 664 665 ioctls and locking 666 ------------------ 667 668 The V4L core provides optional locking services. The main service is the 669 lock field in struct video_device, which is a pointer to a mutex. If you set 670 this pointer, then that will be used by unlocked_ioctl to serialize all ioctls. 671 672 If you are using the videobuf2 framework, then there is a second lock that you 673 can set: video_device->queue->lock. If set, then this lock will be used instead 674 of video_device->lock to serialize all queuing ioctls (see the previous section 675 for the full list of those ioctls). 676 677 The advantage of using a different lock for the queuing ioctls is that for some 678 drivers (particularly USB drivers) certain commands such as setting controls 679 can take a long time, so you want to use a separate lock for the buffer queuing 680 ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy 681 changing the e.g. exposure of the webcam. 682 683 Of course, you can always do all the locking yourself by leaving both lock 684 pointers at NULL. 685 686 If you use the old videobuf then you must pass the video_device lock to the 687 videobuf queue initialize function: if videobuf has to wait for a frame to 688 arrive, then it will temporarily unlock the lock and relock it afterwards. If 689 your driver also waits in the code, then you should do the same to allow other 690 processes to access the device node while the first process is waiting for 691 something. 692 693 In the case of videobuf2 you will need to implement the wait_prepare and 694 wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock 695 pointer, then you can use the helper functions vb2_ops_wait_prepare/finish. 696 697 The implementation of a hotplug disconnect should also take the lock from 698 video_device before calling v4l2_device_disconnect. If you are also using 699 video_device->queue->lock, then you have to first lock video_device->queue->lock 700 followed by video_device->lock. That way you can be sure no ioctl is running 701 when you call v4l2_device_disconnect. 702 703 video_device registration 704 ------------------------- 705 706 Next you register the video device: this will create the character device 707 for you. 708 709 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); 710 if (err) { 711 video_device_release(vdev); /* or kfree(my_vdev); */ 712 return err; 713 } 714 715 If the v4l2_device parent device has a non-NULL mdev field, the video device 716 entity will be automatically registered with the media device. 717 718 Which device is registered depends on the type argument. The following 719 types exist: 720 721 VFL_TYPE_GRABBER: videoX for video input/output devices 722 VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) 723 VFL_TYPE_RADIO: radioX for radio tuners 724 725 The last argument gives you a certain amount of control over the device 726 device node number used (i.e. the X in videoX). Normally you will pass -1 727 to let the v4l2 framework pick the first free number. But sometimes users 728 want to select a specific node number. It is common that drivers allow 729 the user to select a specific device node number through a driver module 730 option. That number is then passed to this function and video_register_device 731 will attempt to select that device node number. If that number was already 732 in use, then the next free device node number will be selected and it 733 will send a warning to the kernel log. 734 735 Another use-case is if a driver creates many devices. In that case it can 736 be useful to place different video devices in separate ranges. For example, 737 video capture devices start at 0, video output devices start at 16. 738 So you can use the last argument to specify a minimum device node number 739 and the v4l2 framework will try to pick the first free number that is equal 740 or higher to what you passed. If that fails, then it will just pick the 741 first free number. 742 743 Since in this case you do not care about a warning about not being able 744 to select the specified device node number, you can call the function 745 video_register_device_no_warn() instead. 746 747 Whenever a device node is created some attributes are also created for you. 748 If you look in /sys/class/video4linux you see the devices. Go into e.g. 749 video0 and you will see 'name' and 'index' attributes. The 'name' attribute 750 is the 'name' field of the video_device struct. 751 752 The 'index' attribute is the index of the device node: for each call to 753 video_register_device() the index is just increased by 1. The first video 754 device node you register always starts with index 0. 755 756 Users can setup udev rules that utilize the index attribute to make fancy 757 device names (e.g. 'mpegX' for MPEG video capture device nodes). 758 759 After the device was successfully registered, then you can use these fields: 760 761 - vfl_type: the device type passed to video_register_device. 762 - minor: the assigned device minor number. 763 - num: the device node number (i.e. the X in videoX). 764 - index: the device index number. 765 766 If the registration failed, then you need to call video_device_release() 767 to free the allocated video_device struct, or free your own struct if the 768 video_device was embedded in it. The vdev->release() callback will never 769 be called if the registration failed, nor should you ever attempt to 770 unregister the device if the registration failed. 771 772 773 video_device cleanup 774 -------------------- 775 776 When the video device nodes have to be removed, either during the unload 777 of the driver or because the USB device was disconnected, then you should 778 unregister them: 779 780 video_unregister_device(vdev); 781 782 This will remove the device nodes from sysfs (causing udev to remove them 783 from /dev). 784 785 After video_unregister_device() returns no new opens can be done. However, 786 in the case of USB devices some application might still have one of these 787 device nodes open. So after the unregister all file operations (except 788 release, of course) will return an error as well. 789 790 When the last user of the video device node exits, then the vdev->release() 791 callback is called and you can do the final cleanup there. 792 793 Don't forget to cleanup the media entity associated with the video device if 794 it has been initialized: 795 796 media_entity_cleanup(&vdev->entity); 797 798 This can be done from the release callback. 799 800 801 video_device helper functions 802 ----------------------------- 803 804 There are a few useful helper functions: 805 806 - file/video_device private data 807 808 You can set/get driver private data in the video_device struct using: 809 810 void *video_get_drvdata(struct video_device *vdev); 811 void video_set_drvdata(struct video_device *vdev, void *data); 812 813 Note that you can safely call video_set_drvdata() before calling 814 video_register_device(). 815 816 And this function: 817 818 struct video_device *video_devdata(struct file *file); 819 820 returns the video_device belonging to the file struct. 821 822 The video_drvdata function combines video_get_drvdata with video_devdata: 823 824 void *video_drvdata(struct file *file); 825 826 You can go from a video_device struct to the v4l2_device struct using: 827 828 struct v4l2_device *v4l2_dev = vdev->v4l2_dev; 829 830 - Device node name 831 832 The video_device node kernel name can be retrieved using 833 834 const char *video_device_node_name(struct video_device *vdev); 835 836 The name is used as a hint by userspace tools such as udev. The function 837 should be used where possible instead of accessing the video_device::num and 838 video_device::minor fields. 839 840 841 video buffer helper functions 842 ----------------------------- 843 844 The v4l2 core API provides a set of standard methods (called "videobuf") 845 for dealing with video buffers. Those methods allow a driver to implement 846 read(), mmap() and overlay() in a consistent way. There are currently 847 methods for using video buffers on devices that supports DMA with 848 scatter/gather method (videobuf-dma-sg), DMA with linear access 849 (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers 850 (videobuf-vmalloc). 851 852 Please see Documentation/video4linux/videobuf for more information on how 853 to use the videobuf layer. 854 855 struct v4l2_fh 856 -------------- 857 858 struct v4l2_fh provides a way to easily keep file handle specific data 859 that is used by the V4L2 framework. New drivers must use struct v4l2_fh 860 since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) 861 if the video_device flag V4L2_FL_USE_FH_PRIO is also set. 862 863 The users of v4l2_fh (in the V4L2 framework, not the driver) know 864 whether a driver uses v4l2_fh as its file->private_data pointer by 865 testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is 866 set whenever v4l2_fh_init() is called. 867 868 struct v4l2_fh is allocated as a part of the driver's own file handle 869 structure and file->private_data is set to it in the driver's open 870 function by the driver. 871 872 In many cases the struct v4l2_fh will be embedded in a larger structure. 873 In that case you should call v4l2_fh_init+v4l2_fh_add in open() and 874 v4l2_fh_del+v4l2_fh_exit in release(). 875 876 Drivers can extract their own file handle structure by using the container_of 877 macro. Example: 878 879 struct my_fh { 880 int blah; 881 struct v4l2_fh fh; 882 }; 883 884 ... 885 886 int my_open(struct file *file) 887 { 888 struct my_fh *my_fh; 889 struct video_device *vfd; 890 int ret; 891 892 ... 893 894 my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); 895 896 ... 897 898 v4l2_fh_init(&my_fh->fh, vfd); 899 900 ... 901 902 file->private_data = &my_fh->fh; 903 v4l2_fh_add(&my_fh->fh); 904 return 0; 905 } 906 907 int my_release(struct file *file) 908 { 909 struct v4l2_fh *fh = file->private_data; 910 struct my_fh *my_fh = container_of(fh, struct my_fh, fh); 911 912 ... 913 v4l2_fh_del(&my_fh->fh); 914 v4l2_fh_exit(&my_fh->fh); 915 kfree(my_fh); 916 return 0; 917 } 918 919 Below is a short description of the v4l2_fh functions used: 920 921 void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) 922 923 Initialise the file handle. This *MUST* be performed in the driver's 924 v4l2_file_operations->open() handler. 925 926 void v4l2_fh_add(struct v4l2_fh *fh) 927 928 Add a v4l2_fh to video_device file handle list. Must be called once the 929 file handle is completely initialized. 930 931 void v4l2_fh_del(struct v4l2_fh *fh) 932 933 Unassociate the file handle from video_device(). The file handle 934 exit function may now be called. 935 936 void v4l2_fh_exit(struct v4l2_fh *fh) 937 938 Uninitialise the file handle. After uninitialisation the v4l2_fh 939 memory can be freed. 940 941 942 If struct v4l2_fh is not embedded, then you can use these helper functions: 943 944 int v4l2_fh_open(struct file *filp) 945 946 This allocates a struct v4l2_fh, initializes it and adds it to the struct 947 video_device associated with the file struct. 948 949 int v4l2_fh_release(struct file *filp) 950 951 This deletes it from the struct video_device associated with the file 952 struct, uninitialised the v4l2_fh and frees it. 953 954 These two functions can be plugged into the v4l2_file_operation's open() and 955 release() ops. 956 957 958 Several drivers need to do something when the first file handle is opened and 959 when the last file handle closes. Two helper functions were added to check 960 whether the v4l2_fh struct is the only open filehandle of the associated 961 device node: 962 963 int v4l2_fh_is_singular(struct v4l2_fh *fh) 964 965 Returns 1 if the file handle is the only open file handle, else 0. 966 967 int v4l2_fh_is_singular_file(struct file *filp) 968 969 Same, but it calls v4l2_fh_is_singular with filp->private_data. 970 971 972 V4L2 events 973 ----------- 974 975 The V4L2 events provide a generic way to pass events to user space. 976 The driver must use v4l2_fh to be able to support V4L2 events. 977 978 Events are defined by a type and an optional ID. The ID may refer to a V4L2 979 object such as a control ID. If unused, then the ID is 0. 980 981 When the user subscribes to an event the driver will allocate a number of 982 kevent structs for that event. So every (type, ID) event tuple will have 983 its own set of kevent structs. This guarantees that if a driver is generating 984 lots of events of one type in a short time, then that will not overwrite 985 events of another type. 986 987 But if you get more events of one type than the number of kevents that were 988 reserved, then the oldest event will be dropped and the new one added. 989 990 Furthermore, the internal struct v4l2_subscribed_event has merge() and 991 replace() callbacks which drivers can set. These callbacks are called when 992 a new event is raised and there is no more room. The replace() callback 993 allows you to replace the payload of the old event with that of the new event, 994 merging any relevant data from the old payload into the new payload that 995 replaces it. It is called when this event type has only one kevent struct 996 allocated. The merge() callback allows you to merge the oldest event payload 997 into that of the second-oldest event payload. It is called when there are two 998 or more kevent structs allocated. 999 1000 This way no status information is lost, just the intermediate steps leading 1001 up to that state. 1002 1003 A good example of these replace/merge callbacks is in v4l2-event.c: 1004 ctrls_replace() and ctrls_merge() callbacks for the control event. 1005 1006 Note: these callbacks can be called from interrupt context, so they must be 1007 fast. 1008 1009 Useful functions: 1010 1011 void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev) 1012 1013 Queue events to video device. The driver's only responsibility is to fill 1014 in the type and the data fields. The other fields will be filled in by 1015 V4L2. 1016 1017 int v4l2_event_subscribe(struct v4l2_fh *fh, 1018 struct v4l2_event_subscription *sub, unsigned elems, 1019 const struct v4l2_subscribed_event_ops *ops) 1020 1021 The video_device->ioctl_ops->vidioc_subscribe_event must check the driver 1022 is able to produce events with specified event id. Then it calls 1023 v4l2_event_subscribe() to subscribe the event. 1024 1025 The elems argument is the size of the event queue for this event. If it is 0, 1026 then the framework will fill in a default value (this depends on the event 1027 type). 1028 1029 The ops argument allows the driver to specify a number of callbacks: 1030 * add: called when a new listener gets added (subscribing to the same 1031 event twice will only cause this callback to get called once) 1032 * del: called when a listener stops listening 1033 * replace: replace event 'old' with event 'new'. 1034 * merge: merge event 'old' into event 'new'. 1035 All 4 callbacks are optional, if you don't want to specify any callbacks 1036 the ops argument itself maybe NULL. 1037 1038 int v4l2_event_unsubscribe(struct v4l2_fh *fh, 1039 struct v4l2_event_subscription *sub) 1040 1041 vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use 1042 v4l2_event_unsubscribe() directly unless it wants to be involved in 1043 unsubscription process. 1044 1045 The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The 1046 drivers may want to handle this in a special way. 1047 1048 int v4l2_event_pending(struct v4l2_fh *fh) 1049 1050 Returns the number of pending events. Useful when implementing poll. 1051 1052 Events are delivered to user space through the poll system call. The driver 1053 can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). 1054 1055 There are standard and private events. New standard events must use the 1056 smallest available event type. The drivers must allocate their events from 1057 their own class starting from class base. Class base is 1058 V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. 1059 The first event type in the class is reserved for future use, so the first 1060 available event type is 'class base + 1'. 1061 1062 An example on how the V4L2 events may be used can be found in the OMAP 1063 3 ISP driver (drivers/media/platform/omap3isp).