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Documentation / x86 / kernel-stacks


Based on kernel version 4.16.1. Page generated on 2018-04-09 11:53 EST.

1	Kernel stacks on x86-64 bit
2	---------------------------
3	
4	Most of the text from Keith Owens, hacked by AK
5	
6	x86_64 page size (PAGE_SIZE) is 4K.
7	
8	Like all other architectures, x86_64 has a kernel stack for every
9	active thread.  These thread stacks are THREAD_SIZE (2*PAGE_SIZE) big.
10	These stacks contain useful data as long as a thread is alive or a
11	zombie. While the thread is in user space the kernel stack is empty
12	except for the thread_info structure at the bottom.
13	
14	In addition to the per thread stacks, there are specialized stacks
15	associated with each CPU.  These stacks are only used while the kernel
16	is in control on that CPU; when a CPU returns to user space the
17	specialized stacks contain no useful data.  The main CPU stacks are:
18	
19	* Interrupt stack.  IRQ_STACK_SIZE
20	
21	  Used for external hardware interrupts.  If this is the first external
22	  hardware interrupt (i.e. not a nested hardware interrupt) then the
23	  kernel switches from the current task to the interrupt stack.  Like
24	  the split thread and interrupt stacks on i386, this gives more room
25	  for kernel interrupt processing without having to increase the size
26	  of every per thread stack.
27	
28	  The interrupt stack is also used when processing a softirq.
29	
30	Switching to the kernel interrupt stack is done by software based on a
31	per CPU interrupt nest counter. This is needed because x86-64 "IST"
32	hardware stacks cannot nest without races.
33	
34	x86_64 also has a feature which is not available on i386, the ability
35	to automatically switch to a new stack for designated events such as
36	double fault or NMI, which makes it easier to handle these unusual
37	events on x86_64.  This feature is called the Interrupt Stack Table
38	(IST).  There can be up to 7 IST entries per CPU. The IST code is an
39	index into the Task State Segment (TSS). The IST entries in the TSS
40	point to dedicated stacks; each stack can be a different size.
41	
42	An IST is selected by a non-zero value in the IST field of an
43	interrupt-gate descriptor.  When an interrupt occurs and the hardware
44	loads such a descriptor, the hardware automatically sets the new stack
45	pointer based on the IST value, then invokes the interrupt handler.  If
46	the interrupt came from user mode, then the interrupt handler prologue
47	will switch back to the per-thread stack.  If software wants to allow
48	nested IST interrupts then the handler must adjust the IST values on
49	entry to and exit from the interrupt handler.  (This is occasionally
50	done, e.g. for debug exceptions.)
51	
52	Events with different IST codes (i.e. with different stacks) can be
53	nested.  For example, a debug interrupt can safely be interrupted by an
54	NMI.  arch/x86_64/kernel/entry.S::paranoidentry adjusts the stack
55	pointers on entry to and exit from all IST events, in theory allowing
56	IST events with the same code to be nested.  However in most cases, the
57	stack size allocated to an IST assumes no nesting for the same code.
58	If that assumption is ever broken then the stacks will become corrupt.
59	
60	The currently assigned IST stacks are :-
61	
62	* DOUBLEFAULT_STACK.  EXCEPTION_STKSZ (PAGE_SIZE).
63	
64	  Used for interrupt 8 - Double Fault Exception (#DF).
65	
66	  Invoked when handling one exception causes another exception. Happens
67	  when the kernel is very confused (e.g. kernel stack pointer corrupt).
68	  Using a separate stack allows the kernel to recover from it well enough
69	  in many cases to still output an oops.
70	
71	* NMI_STACK.  EXCEPTION_STKSZ (PAGE_SIZE).
72	
73	  Used for non-maskable interrupts (NMI).
74	
75	  NMI can be delivered at any time, including when the kernel is in the
76	  middle of switching stacks.  Using IST for NMI events avoids making
77	  assumptions about the previous state of the kernel stack.
78	
79	* DEBUG_STACK.  DEBUG_STKSZ
80	
81	  Used for hardware debug interrupts (interrupt 1) and for software
82	  debug interrupts (INT3).
83	
84	  When debugging a kernel, debug interrupts (both hardware and
85	  software) can occur at any time.  Using IST for these interrupts
86	  avoids making assumptions about the previous state of the kernel
87	  stack.
88	
89	* MCE_STACK.  EXCEPTION_STKSZ (PAGE_SIZE).
90	
91	  Used for interrupt 18 - Machine Check Exception (#MC).
92	
93	  MCE can be delivered at any time, including when the kernel is in the
94	  middle of switching stacks.  Using IST for MCE events avoids making
95	  assumptions about the previous state of the kernel stack.
96	
97	For more details see the Intel IA32 or AMD AMD64 architecture manuals.
98	
99	
100	Printing backtraces on x86
101	--------------------------
102	
103	The question about the '?' preceding function names in an x86 stacktrace
104	keeps popping up, here's an indepth explanation. It helps if the reader
105	stares at print_context_stack() and the whole machinery in and around
106	arch/x86/kernel/dumpstack.c.
107	
108	Adapted from Ingo's mail, Message-ID: <20150521101614.GA10889@gmail.com>:
109	
110	We always scan the full kernel stack for return addresses stored on
111	the kernel stack(s) [*], from stack top to stack bottom, and print out
112	anything that 'looks like' a kernel text address.
113	
114	If it fits into the frame pointer chain, we print it without a question
115	mark, knowing that it's part of the real backtrace.
116	
117	If the address does not fit into our expected frame pointer chain we
118	still print it, but we print a '?'. It can mean two things:
119	
120	 - either the address is not part of the call chain: it's just stale
121	   values on the kernel stack, from earlier function calls. This is
122	   the common case.
123	
124	 - or it is part of the call chain, but the frame pointer was not set
125	   up properly within the function, so we don't recognize it.
126	
127	This way we will always print out the real call chain (plus a few more
128	entries), regardless of whether the frame pointer was set up correctly
129	or not - but in most cases we'll get the call chain right as well. The
130	entries printed are strictly in stack order, so you can deduce more
131	information from that as well.
132	
133	The most important property of this method is that we _never_ lose
134	information: we always strive to print _all_ addresses on the stack(s)
135	that look like kernel text addresses, so if debug information is wrong,
136	we still print out the real call chain as well - just with more question
137	marks than ideal.
138	
139	[*] For things like IRQ and IST stacks, we also scan those stacks, in
140	    the right order, and try to cross from one stack into another
141	    reconstructing the call chain. This works most of the time.
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