Based on kernel version 3.2. Page generated on 2012-01-05 23:27 EST.
1 OMAP2/3 Display Subsystem 2 ------------------------- 3 4 This is an almost total rewrite of the OMAP FB driver in drivers/video/omap 5 (let's call it DSS1). The main differences between DSS1 and DSS2 are DSI, 6 TV-out and multiple display support, but there are lots of small improvements 7 also. 8 9 The DSS2 driver (omapdss module) is in arch/arm/plat-omap/dss/, and the FB, 10 panel and controller drivers are in drivers/video/omap2/. DSS1 and DSS2 live 11 currently side by side, you can choose which one to use. 12 13 Features 14 -------- 15 16 Working and tested features include: 17 18 - MIPI DPI (parallel) output 19 - MIPI DSI output in command mode 20 - MIPI DBI (RFBI) output 21 - SDI output 22 - TV output 23 - All pieces can be compiled as a module or inside kernel 24 - Use DISPC to update any of the outputs 25 - Use CPU to update RFBI or DSI output 26 - OMAP DISPC planes 27 - RGB16, RGB24 packed, RGB24 unpacked 28 - YUV2, UYVY 29 - Scaling 30 - Adjusting DSS FCK to find a good pixel clock 31 - Use DSI DPLL to create DSS FCK 32 33 Tested boards include: 34 - OMAP3 SDP board 35 - Beagle board 36 - N810 37 38 omapdss driver 39 -------------- 40 41 The DSS driver does not itself have any support for Linux framebuffer, V4L or 42 such like the current ones, but it has an internal kernel API that upper level 43 drivers can use. 44 45 The DSS driver models OMAP's overlays, overlay managers and displays in a 46 flexible way to enable non-common multi-display configuration. In addition to 47 modelling the hardware overlays, omapdss supports virtual overlays and overlay 48 managers. These can be used when updating a display with CPU or system DMA. 49 50 Panel and controller drivers 51 ---------------------------- 52 53 The drivers implement panel or controller specific functionality and are not 54 usually visible to users except through omapfb driver. They register 55 themselves to the DSS driver. 56 57 omapfb driver 58 ------------- 59 60 The omapfb driver implements arbitrary number of standard linux framebuffers. 61 These framebuffers can be routed flexibly to any overlays, thus allowing very 62 dynamic display architecture. 63 64 The driver exports some omapfb specific ioctls, which are compatible with the 65 ioctls in the old driver. 66 67 The rest of the non standard features are exported via sysfs. Whether the final 68 implementation will use sysfs, or ioctls, is still open. 69 70 V4L2 drivers 71 ------------ 72 73 V4L2 is being implemented in TI. 74 75 From omapdss point of view the V4L2 drivers should be similar to framebuffer 76 driver. 77 78 Architecture 79 -------------------- 80 81 Some clarification what the different components do: 82 83 - Framebuffer is a memory area inside OMAP's SRAM/SDRAM that contains the 84 pixel data for the image. Framebuffer has width and height and color 85 depth. 86 - Overlay defines where the pixels are read from and where they go on the 87 screen. The overlay may be smaller than framebuffer, thus displaying only 88 part of the framebuffer. The position of the overlay may be changed if 89 the overlay is smaller than the display. 90 - Overlay manager combines the overlays in to one image and feeds them to 91 display. 92 - Display is the actual physical display device. 93 94 A framebuffer can be connected to multiple overlays to show the same pixel data 95 on all of the overlays. Note that in this case the overlay input sizes must be 96 the same, but, in case of video overlays, the output size can be different. Any 97 framebuffer can be connected to any overlay. 98 99 An overlay can be connected to one overlay manager. Also DISPC overlays can be 100 connected only to DISPC overlay managers, and virtual overlays can be only 101 connected to virtual overlays. 102 103 An overlay manager can be connected to one display. There are certain 104 restrictions which kinds of displays an overlay manager can be connected: 105 106 - DISPC TV overlay manager can be only connected to TV display. 107 - Virtual overlay managers can only be connected to DBI or DSI displays. 108 - DISPC LCD overlay manager can be connected to all displays, except TV 109 display. 110 111 Sysfs 112 ----- 113 The sysfs interface is mainly used for testing. I don't think sysfs 114 interface is the best for this in the final version, but I don't quite know 115 what would be the best interfaces for these things. 116 117 The sysfs interface is divided to two parts: DSS and FB. 118 119 /sys/class/graphics/fb? directory: 120 mirror 0=off, 1=on 121 rotate Rotation 0-3 for 0, 90, 180, 270 degrees 122 rotate_type 0 = DMA rotation, 1 = VRFB rotation 123 overlays List of overlay numbers to which framebuffer pixels go 124 phys_addr Physical address of the framebuffer 125 virt_addr Virtual address of the framebuffer 126 size Size of the framebuffer 127 128 /sys/devices/platform/omapdss/overlay? directory: 129 enabled 0=off, 1=on 130 input_size width,height (ie. the framebuffer size) 131 manager Destination overlay manager name 132 name 133 output_size width,height 134 position x,y 135 screen_width width 136 global_alpha global alpha 0-255 0=transparent 255=opaque 137 138 /sys/devices/platform/omapdss/manager? directory: 139 display Destination display 140 name 141 alpha_blending_enabled 0=off, 1=on 142 trans_key_enabled 0=off, 1=on 143 trans_key_type gfx-destination, video-source 144 trans_key_value transparency color key (RGB24) 145 default_color default background color (RGB24) 146 147 /sys/devices/platform/omapdss/display? directory: 148 ctrl_name Controller name 149 mirror 0=off, 1=on 150 update_mode 0=off, 1=auto, 2=manual 151 enabled 0=off, 1=on 152 name 153 rotate Rotation 0-3 for 0, 90, 180, 270 degrees 154 timings Display timings (pixclock,xres/hfp/hbp/hsw,yres/vfp/vbp/vsw) 155 When writing, two special timings are accepted for tv-out: 156 "pal" and "ntsc" 157 panel_name 158 tear_elim Tearing elimination 0=off, 1=on 159 160 There are also some debugfs files at <debugfs>/omapdss/ which show information 161 about clocks and registers. 162 163 Examples 164 -------- 165 166 The following definitions have been made for the examples below: 167 168 ovl0=/sys/devices/platform/omapdss/overlay0 169 ovl1=/sys/devices/platform/omapdss/overlay1 170 ovl2=/sys/devices/platform/omapdss/overlay2 171 172 mgr0=/sys/devices/platform/omapdss/manager0 173 mgr1=/sys/devices/platform/omapdss/manager1 174 175 lcd=/sys/devices/platform/omapdss/display0 176 dvi=/sys/devices/platform/omapdss/display1 177 tv=/sys/devices/platform/omapdss/display2 178 179 fb0=/sys/class/graphics/fb0 180 fb1=/sys/class/graphics/fb1 181 fb2=/sys/class/graphics/fb2 182 183 Default setup on OMAP3 SDP 184 -------------------------- 185 186 Here's the default setup on OMAP3 SDP board. All planes go to LCD. DVI 187 and TV-out are not in use. The columns from left to right are: 188 framebuffers, overlays, overlay managers, displays. Framebuffers are 189 handled by omapfb, and the rest by the DSS. 190 191 FB0 --- GFX -\ DVI 192 FB1 --- VID1 --+- LCD ---- LCD 193 FB2 --- VID2 -/ TV ----- TV 194 195 Example: Switch from LCD to DVI 196 ---------------------- 197 198 w=`cat $dvi/timings | cut -d "," -f 2 | cut -d "/" -f 1` 199 h=`cat $dvi/timings | cut -d "," -f 3 | cut -d "/" -f 1` 200 201 echo "0" > $lcd/enabled 202 echo "" > $mgr0/display 203 fbset -fb /dev/fb0 -xres $w -yres $h -vxres $w -vyres $h 204 # at this point you have to switch the dvi/lcd dip-switch from the omap board 205 echo "dvi" > $mgr0/display 206 echo "1" > $dvi/enabled 207 208 After this the configuration looks like: 209 210 FB0 --- GFX -\ -- DVI 211 FB1 --- VID1 --+- LCD -/ LCD 212 FB2 --- VID2 -/ TV ----- TV 213 214 Example: Clone GFX overlay to LCD and TV 215 ------------------------------- 216 217 w=`cat $tv/timings | cut -d "," -f 2 | cut -d "/" -f 1` 218 h=`cat $tv/timings | cut -d "," -f 3 | cut -d "/" -f 1` 219 220 echo "0" > $ovl0/enabled 221 echo "0" > $ovl1/enabled 222 223 echo "" > $fb1/overlays 224 echo "0,1" > $fb0/overlays 225 226 echo "$w,$h" > $ovl1/output_size 227 echo "tv" > $ovl1/manager 228 229 echo "1" > $ovl0/enabled 230 echo "1" > $ovl1/enabled 231 232 echo "1" > $tv/enabled 233 234 After this the configuration looks like (only relevant parts shown): 235 236 FB0 +-- GFX ---- LCD ---- LCD 237 \- VID1 ---- TV ---- TV 238 239 Misc notes 240 ---------- 241 242 OMAP FB allocates the framebuffer memory using the OMAP VRAM allocator. 243 244 Using DSI DPLL to generate pixel clock it is possible produce the pixel clock 245 of 86.5MHz (max possible), and with that you get 1280x1024@57 output from DVI. 246 247 Rotation and mirroring currently only supports RGB565 and RGB8888 modes. VRFB 248 does not support mirroring. 249 250 VRFB rotation requires much more memory than non-rotated framebuffer, so you 251 probably need to increase your vram setting before using VRFB rotation. Also, 252 many applications may not work with VRFB if they do not pay attention to all 253 framebuffer parameters. 254 255 Kernel boot arguments 256 --------------------- 257 258 vram=<size>[,<physaddr>] 259 - Amount of total VRAM to preallocate and optionally a physical start 260 memory address. For example, "10M". omapfb allocates memory for 261 framebuffers from VRAM. 262 263 omapfb.mode=<display>:<mode>[,...] 264 - Default video mode for specified displays. For example, 265 "dvi:800x400MR-24@60". See drivers/video/modedb.c. 266 There are also two special modes: "pal" and "ntsc" that 267 can be used to tv out. 268 269 omapfb.vram=<fbnum>:<size>[@<physaddr>][,...] 270 - VRAM allocated for a framebuffer. Normally omapfb allocates vram 271 depending on the display size. With this you can manually allocate 272 more or define the physical address of each framebuffer. For example, 273 "1:4M" to allocate 4M for fb1. 274 275 omapfb.debug=<y|n> 276 - Enable debug printing. You have to have OMAPFB debug support enabled 277 in kernel config. 278 279 omapfb.test=<y|n> 280 - Draw test pattern to framebuffer whenever framebuffer settings change. 281 You need to have OMAPFB debug support enabled in kernel config. 282 283 omapfb.vrfb=<y|n> 284 - Use VRFB rotation for all framebuffers. 285 286 omapfb.rotate=<angle> 287 - Default rotation applied to all framebuffers. 288 0 - 0 degree rotation 289 1 - 90 degree rotation 290 2 - 180 degree rotation 291 3 - 270 degree rotation 292 293 omapfb.mirror=<y|n> 294 - Default mirror for all framebuffers. Only works with DMA rotation. 295 296 omapdss.def_disp=<display> 297 - Name of default display, to which all overlays will be connected. 298 Common examples are "lcd" or "tv". 299 300 omapdss.debug=<y|n> 301 - Enable debug printing. You have to have DSS debug support enabled in 302 kernel config. 303 304 TODO 305 ---- 306 307 DSS locking 308 309 Error checking 310 - Lots of checks are missing or implemented just as BUG() 311 312 System DMA update for DSI 313 - Can be used for RGB16 and RGB24P modes. Probably not for RGB24U (how 314 to skip the empty byte?) 315 316 OMAP1 support 317 - Not sure if needed