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Based on kernel version 3.9. Page generated on 2013-05-02 23:14 EST.

1	Dynamic Audio Power Management for Portable Devices
2	===================================================
3	
4	1. Description
5	==============
6	
7	Dynamic Audio Power Management (DAPM) is designed to allow portable
8	Linux devices to use the minimum amount of power within the audio
9	subsystem at all times. It is independent of other kernel PM and as
10	such, can easily co-exist with the other PM systems.
11	
12	DAPM is also completely transparent to all user space applications as
13	all power switching is done within the ASoC core. No code changes or
14	recompiling are required for user space applications. DAPM makes power
15	switching decisions based upon any audio stream (capture/playback)
16	activity and audio mixer settings within the device.
17	
18	DAPM spans the whole machine. It covers power control within the entire
19	audio subsystem, this includes internal codec power blocks and machine
20	level power systems.
21	
22	There are 4 power domains within DAPM
23	
24	   1. Codec domain - VREF, VMID (core codec and audio power)
25	      Usually controlled at codec probe/remove and suspend/resume, although
26	      can be set at stream time if power is not needed for sidetone, etc.
27	
28	   2. Platform/Machine domain - physically connected inputs and outputs
29	      Is platform/machine and user action specific, is configured by the
30	      machine driver and responds to asynchronous events e.g when HP
31	      are inserted
32	
33	   3. Path domain - audio susbsystem signal paths
34	      Automatically set when mixer and mux settings are changed by the user.
35	      e.g. alsamixer, amixer.
36	
37	   4. Stream domain - DACs and ADCs.
38	      Enabled and disabled when stream playback/capture is started and
39	      stopped respectively. e.g. aplay, arecord.
40	
41	All DAPM power switching decisions are made automatically by consulting an audio
42	routing map of the whole machine. This map is specific to each machine and
43	consists of the interconnections between every audio component (including
44	internal codec components). All audio components that effect power are called
45	widgets hereafter.
46	
47	
48	2. DAPM Widgets
49	===============
50	
51	Audio DAPM widgets fall into a number of types:-
52	
53	 o Mixer      - Mixes several analog signals into a single analog signal.
54	 o Mux        - An analog switch that outputs only one of many inputs.
55	 o PGA        - A programmable gain amplifier or attenuation widget.
56	 o ADC        - Analog to Digital Converter
57	 o DAC        - Digital to Analog Converter
58	 o Switch     - An analog switch
59	 o Input      - A codec input pin
60	 o Output     - A codec output pin
61	 o Headphone  - Headphone (and optional Jack)
62	 o Mic        - Mic (and optional Jack)
63	 o Line       - Line Input/Output (and optional Jack)
64	 o Speaker    - Speaker
65	 o Supply     - Power or clock supply widget used by other widgets.
66	 o Pre        - Special PRE widget (exec before all others)
67	 o Post       - Special POST widget (exec after all others)
68	
69	(Widgets are defined in include/sound/soc-dapm.h)
70	
71	Widgets are usually added in the codec driver and the machine driver. There are
72	convenience macros defined in soc-dapm.h that can be used to quickly build a
73	list of widgets of the codecs and machines DAPM widgets.
74	
75	Most widgets have a name, register, shift and invert. Some widgets have extra
76	parameters for stream name and kcontrols.
77	
78	
79	2.1 Stream Domain Widgets
80	-------------------------
81	
82	Stream Widgets relate to the stream power domain and only consist of ADCs
83	(analog to digital converters) and DACs (digital to analog converters).
84	
85	Stream widgets have the following format:-
86	
87	SND_SOC_DAPM_DAC(name, stream name, reg, shift, invert),
88	
89	NOTE: the stream name must match the corresponding stream name in your codec
90	snd_soc_codec_dai.
91	
92	e.g. stream widgets for HiFi playback and capture
93	
94	SND_SOC_DAPM_DAC("HiFi DAC", "HiFi Playback", REG, 3, 1),
95	SND_SOC_DAPM_ADC("HiFi ADC", "HiFi Capture", REG, 2, 1),
96	
97	
98	2.2 Path Domain Widgets
99	-----------------------
100	
101	Path domain widgets have a ability to control or affect the audio signal or
102	audio paths within the audio subsystem. They have the following form:-
103	
104	SND_SOC_DAPM_PGA(name, reg, shift, invert, controls, num_controls)
105	
106	Any widget kcontrols can be set using the controls and num_controls members.
107	
108	e.g. Mixer widget (the kcontrols are declared first)
109	
110	/* Output Mixer */
111	static const snd_kcontrol_new_t wm8731_output_mixer_controls[] = {
112	SOC_DAPM_SINGLE("Line Bypass Switch", WM8731_APANA, 3, 1, 0),
113	SOC_DAPM_SINGLE("Mic Sidetone Switch", WM8731_APANA, 5, 1, 0),
114	SOC_DAPM_SINGLE("HiFi Playback Switch", WM8731_APANA, 4, 1, 0),
115	};
116	
117	SND_SOC_DAPM_MIXER("Output Mixer", WM8731_PWR, 4, 1, wm8731_output_mixer_controls,
118		ARRAY_SIZE(wm8731_output_mixer_controls)),
119	
120	If you dont want the mixer elements prefixed with the name of the mixer widget,
121	you can use SND_SOC_DAPM_MIXER_NAMED_CTL instead. the parameters are the same
122	as for SND_SOC_DAPM_MIXER.
123	
124	2.3 Platform/Machine domain Widgets
125	-----------------------------------
126	
127	Machine widgets are different from codec widgets in that they don't have a
128	codec register bit associated with them. A machine widget is assigned to each
129	machine audio component (non codec) that can be independently powered. e.g.
130	
131	 o Speaker Amp
132	 o Microphone Bias
133	 o Jack connectors
134	
135	A machine widget can have an optional call back.
136	
137	e.g. Jack connector widget for an external Mic that enables Mic Bias
138	when the Mic is inserted:-
139	
140	static int spitz_mic_bias(struct snd_soc_dapm_widget* w, int event)
141	{
142		gpio_set_value(SPITZ_GPIO_MIC_BIAS, SND_SOC_DAPM_EVENT_ON(event));
143		return 0;
144	}
145	
146	SND_SOC_DAPM_MIC("Mic Jack", spitz_mic_bias),
147	
148	
149	2.4 Codec Domain
150	----------------
151	
152	The codec power domain has no widgets and is handled by the codecs DAPM event
153	handler. This handler is called when the codec powerstate is changed wrt to any
154	stream event or by kernel PM events.
155	
156	
157	2.5 Virtual Widgets
158	-------------------
159	
160	Sometimes widgets exist in the codec or machine audio map that don't have any
161	corresponding soft power control. In this case it is necessary to create
162	a virtual widget - a widget with no control bits e.g.
163	
164	SND_SOC_DAPM_MIXER("AC97 Mixer", SND_SOC_DAPM_NOPM, 0, 0, NULL, 0),
165	
166	This can be used to merge to signal paths together in software.
167	
168	After all the widgets have been defined, they can then be added to the DAPM
169	subsystem individually with a call to snd_soc_dapm_new_control().
170	
171	
172	3. Codec Widget Interconnections
173	================================
174	
175	Widgets are connected to each other within the codec and machine by audio paths
176	(called interconnections). Each interconnection must be defined in order to
177	create a map of all audio paths between widgets.
178	
179	This is easiest with a diagram of the codec (and schematic of the machine audio
180	system), as it requires joining widgets together via their audio signal paths.
181	
182	e.g., from the WM8731 output mixer (wm8731.c)
183	
184	The WM8731 output mixer has 3 inputs (sources)
185	
186	 1. Line Bypass Input
187	 2. DAC (HiFi playback)
188	 3. Mic Sidetone Input
189	
190	Each input in this example has a kcontrol associated with it (defined in example
191	above) and is connected to the output mixer via its kcontrol name. We can now
192	connect the destination widget (wrt audio signal) with its source widgets.
193	
194		/* output mixer */
195		{"Output Mixer", "Line Bypass Switch", "Line Input"},
196		{"Output Mixer", "HiFi Playback Switch", "DAC"},
197		{"Output Mixer", "Mic Sidetone Switch", "Mic Bias"},
198	
199	So we have :-
200	
201		Destination Widget  <=== Path Name <=== Source Widget
202	
203	Or:-
204	
205		Sink, Path, Source
206	
207	Or :-
208	
209		"Output Mixer" is connected to the "DAC" via the "HiFi Playback Switch".
210	
211	When there is no path name connecting widgets (e.g. a direct connection) we
212	pass NULL for the path name.
213	
214	Interconnections are created with a call to:-
215	
216	snd_soc_dapm_connect_input(codec, sink, path, source);
217	
218	Finally, snd_soc_dapm_new_widgets(codec) must be called after all widgets and
219	interconnections have been registered with the core. This causes the core to
220	scan the codec and machine so that the internal DAPM state matches the
221	physical state of the machine.
222	
223	
224	3.1 Machine Widget Interconnections
225	-----------------------------------
226	Machine widget interconnections are created in the same way as codec ones and
227	directly connect the codec pins to machine level widgets.
228	
229	e.g. connects the speaker out codec pins to the internal speaker.
230	
231		/* ext speaker connected to codec pins LOUT2, ROUT2  */
232		{"Ext Spk", NULL , "ROUT2"},
233		{"Ext Spk", NULL , "LOUT2"},
234	
235	This allows the DAPM to power on and off pins that are connected (and in use)
236	and pins that are NC respectively.
237	
238	
239	4 Endpoint Widgets
240	===================
241	An endpoint is a start or end point (widget) of an audio signal within the
242	machine and includes the codec. e.g.
243	
244	 o Headphone Jack
245	 o Internal Speaker
246	 o Internal Mic
247	 o Mic Jack
248	 o Codec Pins
249	
250	When a codec pin is NC it can be marked as not used with a call to
251	
252	snd_soc_dapm_set_endpoint(codec, "Widget Name", 0);
253	
254	The last argument is 0 for inactive and 1 for active. This way the pin and its
255	input widget will never be powered up and consume power.
256	
257	This also applies to machine widgets. e.g. if a headphone is connected to a
258	jack then the jack can be marked active. If the headphone is removed, then
259	the headphone jack can be marked inactive.
260	
261	
262	5 DAPM Widget Events
263	====================
264	
265	Some widgets can register their interest with the DAPM core in PM events.
266	e.g. A Speaker with an amplifier registers a widget so the amplifier can be
267	powered only when the spk is in use.
268	
269	/* turn speaker amplifier on/off depending on use */
270	static int corgi_amp_event(struct snd_soc_dapm_widget *w, int event)
271	{
272		gpio_set_value(CORGI_GPIO_APM_ON, SND_SOC_DAPM_EVENT_ON(event));
273		return 0;
274	}
275	
276	/* corgi machine dapm widgets */
277	static const struct snd_soc_dapm_widget wm8731_dapm_widgets =
278		SND_SOC_DAPM_SPK("Ext Spk", corgi_amp_event);
279	
280	Please see soc-dapm.h for all other widgets that support events.
281	
282	
283	5.1 Event types
284	---------------
285	
286	The following event types are supported by event widgets.
287	
288	/* dapm event types */
289	#define SND_SOC_DAPM_PRE_PMU	0x1 	/* before widget power up */
290	#define SND_SOC_DAPM_POST_PMU	0x2		/* after widget power up */
291	#define SND_SOC_DAPM_PRE_PMD	0x4 	/* before widget power down */
292	#define SND_SOC_DAPM_POST_PMD	0x8		/* after widget power down */
293	#define SND_SOC_DAPM_PRE_REG	0x10	/* before audio path setup */
294	#define SND_SOC_DAPM_POST_REG	0x20	/* after audio path setup */
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