Based on kernel version 3.9. Page generated on 2013-05-02 23:15 EST.
1 UNALIGNED MEMORY ACCESSES 2 ========================= 3 4 Linux runs on a wide variety of architectures which have varying behaviour 5 when it comes to memory access. This document presents some details about 6 unaligned accesses, why you need to write code that doesn't cause them, 7 and how to write such code! 8 9 10 The definition of an unaligned access 11 ===================================== 12 13 Unaligned memory accesses occur when you try to read N bytes of data starting 14 from an address that is not evenly divisible by N (i.e. addr % N != 0). 15 For example, reading 4 bytes of data from address 0x10004 is fine, but 16 reading 4 bytes of data from address 0x10005 would be an unaligned memory 17 access. 18 19 The above may seem a little vague, as memory access can happen in different 20 ways. The context here is at the machine code level: certain instructions read 21 or write a number of bytes to or from memory (e.g. movb, movw, movl in x86 22 assembly). As will become clear, it is relatively easy to spot C statements 23 which will compile to multiple-byte memory access instructions, namely when 24 dealing with types such as u16, u32 and u64. 25 26 27 Natural alignment 28 ================= 29 30 The rule mentioned above forms what we refer to as natural alignment: 31 When accessing N bytes of memory, the base memory address must be evenly 32 divisible by N, i.e. addr % N == 0. 33 34 When writing code, assume the target architecture has natural alignment 35 requirements. 36 37 In reality, only a few architectures require natural alignment on all sizes 38 of memory access. However, we must consider ALL supported architectures; 39 writing code that satisfies natural alignment requirements is the easiest way 40 to achieve full portability. 41 42 43 Why unaligned access is bad 44 =========================== 45 46 The effects of performing an unaligned memory access vary from architecture 47 to architecture. It would be easy to write a whole document on the differences 48 here; a summary of the common scenarios is presented below: 49 50 - Some architectures are able to perform unaligned memory accesses 51 transparently, but there is usually a significant performance cost. 52 - Some architectures raise processor exceptions when unaligned accesses 53 happen. The exception handler is able to correct the unaligned access, 54 at significant cost to performance. 55 - Some architectures raise processor exceptions when unaligned accesses 56 happen, but the exceptions do not contain enough information for the 57 unaligned access to be corrected. 58 - Some architectures are not capable of unaligned memory access, but will 59 silently perform a different memory access to the one that was requested, 60 resulting in a subtle code bug that is hard to detect! 61 62 It should be obvious from the above that if your code causes unaligned 63 memory accesses to happen, your code will not work correctly on certain 64 platforms and will cause performance problems on others. 65 66 67 Code that does not cause unaligned access 68 ========================================= 69 70 At first, the concepts above may seem a little hard to relate to actual 71 coding practice. After all, you don't have a great deal of control over 72 memory addresses of certain variables, etc. 73 74 Fortunately things are not too complex, as in most cases, the compiler 75 ensures that things will work for you. For example, take the following 76 structure: 77 78 struct foo { 79 u16 field1; 80 u32 field2; 81 u8 field3; 82 }; 83 84 Let us assume that an instance of the above structure resides in memory 85 starting at address 0x10000. With a basic level of understanding, it would 86 not be unreasonable to expect that accessing field2 would cause an unaligned 87 access. You'd be expecting field2 to be located at offset 2 bytes into the 88 structure, i.e. address 0x10002, but that address is not evenly divisible 89 by 4 (remember, we're reading a 4 byte value here). 90 91 Fortunately, the compiler understands the alignment constraints, so in the 92 above case it would insert 2 bytes of padding in between field1 and field2. 93 Therefore, for standard structure types you can always rely on the compiler 94 to pad structures so that accesses to fields are suitably aligned (assuming 95 you do not cast the field to a type of different length). 96 97 Similarly, you can also rely on the compiler to align variables and function 98 parameters to a naturally aligned scheme, based on the size of the type of 99 the variable. 100 101 At this point, it should be clear that accessing a single byte (u8 or char) 102 will never cause an unaligned access, because all memory addresses are evenly 103 divisible by one. 104 105 On a related topic, with the above considerations in mind you may observe 106 that you could reorder the fields in the structure in order to place fields 107 where padding would otherwise be inserted, and hence reduce the overall 108 resident memory size of structure instances. The optimal layout of the 109 above example is: 110 111 struct foo { 112 u32 field2; 113 u16 field1; 114 u8 field3; 115 }; 116 117 For a natural alignment scheme, the compiler would only have to add a single 118 byte of padding at the end of the structure. This padding is added in order 119 to satisfy alignment constraints for arrays of these structures. 120 121 Another point worth mentioning is the use of __attribute__((packed)) on a 122 structure type. This GCC-specific attribute tells the compiler never to 123 insert any padding within structures, useful when you want to use a C struct 124 to represent some data that comes in a fixed arrangement 'off the wire'. 125 126 You might be inclined to believe that usage of this attribute can easily 127 lead to unaligned accesses when accessing fields that do not satisfy 128 architectural alignment requirements. However, again, the compiler is aware 129 of the alignment constraints and will generate extra instructions to perform 130 the memory access in a way that does not cause unaligned access. Of course, 131 the extra instructions obviously cause a loss in performance compared to the 132 non-packed case, so the packed attribute should only be used when avoiding 133 structure padding is of importance. 134 135 136 Code that causes unaligned access 137 ================================= 138 139 With the above in mind, let's move onto a real life example of a function 140 that can cause an unaligned memory access. The following function adapted 141 from include/linux/etherdevice.h is an optimized routine to compare two 142 ethernet MAC addresses for equality. 143 144 unsigned int compare_ether_addr(const u8 *addr1, const u8 *addr2) 145 { 146 const u16 *a = (const u16 *) addr1; 147 const u16 *b = (const u16 *) addr2; 148 return ((a[0] ^ b[0]) | (a[1] ^ b[1]) | (a[2] ^ b[2])) != 0; 149 } 150 151 In the above function, the reference to a[0] causes 2 bytes (16 bits) to 152 be read from memory starting at address addr1. Think about what would happen 153 if addr1 was an odd address such as 0x10003. (Hint: it'd be an unaligned 154 access.) 155 156 Despite the potential unaligned access problems with the above function, it 157 is included in the kernel anyway but is understood to only work on 158 16-bit-aligned addresses. It is up to the caller to ensure this alignment or 159 not use this function at all. This alignment-unsafe function is still useful 160 as it is a decent optimization for the cases when you can ensure alignment, 161 which is true almost all of the time in ethernet networking context. 162 163 164 Here is another example of some code that could cause unaligned accesses: 165 void myfunc(u8 *data, u32 value) 166 { 167 [...] 168 *((u32 *) data) = cpu_to_le32(value); 169 [...] 170 } 171 172 This code will cause unaligned accesses every time the data parameter points 173 to an address that is not evenly divisible by 4. 174 175 In summary, the 2 main scenarios where you may run into unaligned access 176 problems involve: 177 1. Casting variables to types of different lengths 178 2. Pointer arithmetic followed by access to at least 2 bytes of data 179 180 181 Avoiding unaligned accesses 182 =========================== 183 184 The easiest way to avoid unaligned access is to use the get_unaligned() and 185 put_unaligned() macros provided by the <asm/unaligned.h> header file. 186 187 Going back to an earlier example of code that potentially causes unaligned 188 access: 189 190 void myfunc(u8 *data, u32 value) 191 { 192 [...] 193 *((u32 *) data) = cpu_to_le32(value); 194 [...] 195 } 196 197 To avoid the unaligned memory access, you would rewrite it as follows: 198 199 void myfunc(u8 *data, u32 value) 200 { 201 [...] 202 value = cpu_to_le32(value); 203 put_unaligned(value, (u32 *) data); 204 [...] 205 } 206 207 The get_unaligned() macro works similarly. Assuming 'data' is a pointer to 208 memory and you wish to avoid unaligned access, its usage is as follows: 209 210 u32 value = get_unaligned((u32 *) data); 211 212 These macros work for memory accesses of any length (not just 32 bits as 213 in the examples above). Be aware that when compared to standard access of 214 aligned memory, using these macros to access unaligned memory can be costly in 215 terms of performance. 216 217 If use of such macros is not convenient, another option is to use memcpy(), 218 where the source or destination (or both) are of type u8* or unsigned char*. 219 Due to the byte-wise nature of this operation, unaligned accesses are avoided. 220 221 222 Alignment vs. Networking 223 ======================== 224 225 On architectures that require aligned loads, networking requires that the IP 226 header is aligned on a four-byte boundary to optimise the IP stack. For 227 regular ethernet hardware, the constant NET_IP_ALIGN is used. On most 228 architectures this constant has the value 2 because the normal ethernet 229 header is 14 bytes long, so in order to get proper alignment one needs to 230 DMA to an address which can be expressed as 4*n + 2. One notable exception 231 here is powerpc which defines NET_IP_ALIGN to 0 because DMA to unaligned 232 addresses can be very expensive and dwarf the cost of unaligned loads. 233 234 For some ethernet hardware that cannot DMA to unaligned addresses like 235 4*n+2 or non-ethernet hardware, this can be a problem, and it is then 236 required to copy the incoming frame into an aligned buffer. Because this is 237 unnecessary on architectures that can do unaligned accesses, the code can be 238 made dependent on CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS like so: 239 240 #ifdef CONFIG_HAVE_EFFICIENT_UNALIGNED_ACCESS 241 skb = original skb 242 #else 243 skb = copy skb 244 #endif 245 246 -- 247 Authors: Daniel Drake <dsd@gentoo.org>, 248 Johannes Berg <johannes@sipsolutions.net> 249 With help from: Alan Cox, Avuton Olrich, Heikki Orsila, Jan Engelhardt, 250 Kyle McMartin, Kyle Moffett, Randy Dunlap, Robert Hancock, Uli Kunitz, 251 Vadim Lobanov