Based on kernel version 3.9. Page generated on 2013-05-02 22:55 EST.
1 The Common Clk Framework 2 Mike Turquette <mturquette@ti.com> 3 4 This document endeavours to explain the common clk framework details, 5 and how to port a platform over to this framework. It is not yet a 6 detailed explanation of the clock api in include/linux/clk.h, but 7 perhaps someday it will include that information. 8 9 Part 1 - introduction and interface split 10 11 The common clk framework is an interface to control the clock nodes 12 available on various devices today. This may come in the form of clock 13 gating, rate adjustment, muxing or other operations. This framework is 14 enabled with the CONFIG_COMMON_CLK option. 15 16 The interface itself is divided into two halves, each shielded from the 17 details of its counterpart. First is the common definition of struct 18 clk which unifies the framework-level accounting and infrastructure that 19 has traditionally been duplicated across a variety of platforms. Second 20 is a common implementation of the clk.h api, defined in 21 drivers/clk/clk.c. Finally there is struct clk_ops, whose operations 22 are invoked by the clk api implementation. 23 24 The second half of the interface is comprised of the hardware-specific 25 callbacks registered with struct clk_ops and the corresponding 26 hardware-specific structures needed to model a particular clock. For 27 the remainder of this document any reference to a callback in struct 28 clk_ops, such as .enable or .set_rate, implies the hardware-specific 29 implementation of that code. Likewise, references to struct clk_foo 30 serve as a convenient shorthand for the implementation of the 31 hardware-specific bits for the hypothetical "foo" hardware. 32 33 Tying the two halves of this interface together is struct clk_hw, which 34 is defined in struct clk_foo and pointed to within struct clk. This 35 allows easy for navigation between the two discrete halves of the common 36 clock interface. 37 38 Part 2 - common data structures and api 39 40 Below is the common struct clk definition from 41 include/linux/clk-private.h, modified for brevity: 42 43 struct clk { 44 const char *name; 45 const struct clk_ops *ops; 46 struct clk_hw *hw; 47 char **parent_names; 48 struct clk **parents; 49 struct clk *parent; 50 struct hlist_head children; 51 struct hlist_node child_node; 52 ... 53 }; 54 55 The members above make up the core of the clk tree topology. The clk 56 api itself defines several driver-facing functions which operate on 57 struct clk. That api is documented in include/linux/clk.h. 58 59 Platforms and devices utilizing the common struct clk use the struct 60 clk_ops pointer in struct clk to perform the hardware-specific parts of 61 the operations defined in clk.h: 62 63 struct clk_ops { 64 int (*prepare)(struct clk_hw *hw); 65 void (*unprepare)(struct clk_hw *hw); 66 int (*enable)(struct clk_hw *hw); 67 void (*disable)(struct clk_hw *hw); 68 int (*is_enabled)(struct clk_hw *hw); 69 unsigned long (*recalc_rate)(struct clk_hw *hw, 70 unsigned long parent_rate); 71 long (*round_rate)(struct clk_hw *hw, unsigned long, 72 unsigned long *); 73 int (*set_parent)(struct clk_hw *hw, u8 index); 74 u8 (*get_parent)(struct clk_hw *hw); 75 int (*set_rate)(struct clk_hw *hw, unsigned long); 76 void (*init)(struct clk_hw *hw); 77 }; 78 79 Part 3 - hardware clk implementations 80 81 The strength of the common struct clk comes from its .ops and .hw pointers 82 which abstract the details of struct clk from the hardware-specific bits, and 83 vice versa. To illustrate consider the simple gateable clk implementation in 84 drivers/clk/clk-gate.c: 85 86 struct clk_gate { 87 struct clk_hw hw; 88 void __iomem *reg; 89 u8 bit_idx; 90 ... 91 }; 92 93 struct clk_gate contains struct clk_hw hw as well as hardware-specific 94 knowledge about which register and bit controls this clk's gating. 95 Nothing about clock topology or accounting, such as enable_count or 96 notifier_count, is needed here. That is all handled by the common 97 framework code and struct clk. 98 99 Let's walk through enabling this clk from driver code: 100 101 struct clk *clk; 102 clk = clk_get(NULL, "my_gateable_clk"); 103 104 clk_prepare(clk); 105 clk_enable(clk); 106 107 The call graph for clk_enable is very simple: 108 109 clk_enable(clk); 110 clk->ops->enable(clk->hw); 111 [resolves to...] 112 clk_gate_enable(hw); 113 [resolves struct clk gate with to_clk_gate(hw)] 114 clk_gate_set_bit(gate); 115 116 And the definition of clk_gate_set_bit: 117 118 static void clk_gate_set_bit(struct clk_gate *gate) 119 { 120 u32 reg; 121 122 reg = __raw_readl(gate->reg); 123 reg |= BIT(gate->bit_idx); 124 writel(reg, gate->reg); 125 } 126 127 Note that to_clk_gate is defined as: 128 129 #define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) 130 131 This pattern of abstraction is used for every clock hardware 132 representation. 133 134 Part 4 - supporting your own clk hardware 135 136 When implementing support for a new type of clock it only necessary to 137 include the following header: 138 139 #include <linux/clk-provider.h> 140 141 include/linux/clk.h is included within that header and clk-private.h 142 must never be included from the code which implements the operations for 143 a clock. More on that below in Part 5. 144 145 To construct a clk hardware structure for your platform you must define 146 the following: 147 148 struct clk_foo { 149 struct clk_hw hw; 150 ... hardware specific data goes here ... 151 }; 152 153 To take advantage of your data you'll need to support valid operations 154 for your clk: 155 156 struct clk_ops clk_foo_ops { 157 .enable = &clk_foo_enable; 158 .disable = &clk_foo_disable; 159 }; 160 161 Implement the above functions using container_of: 162 163 #define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) 164 165 int clk_foo_enable(struct clk_hw *hw) 166 { 167 struct clk_foo *foo; 168 169 foo = to_clk_foo(hw); 170 171 ... perform magic on foo ... 172 173 return 0; 174 }; 175 176 Below is a matrix detailing which clk_ops are mandatory based upon the 177 hardware capbilities of that clock. A cell marked as "y" means 178 mandatory, a cell marked as "n" implies that either including that 179 callback is invalid or otherwise uneccesary. Empty cells are either 180 optional or must be evaluated on a case-by-case basis. 181 182 clock hardware characteristics 183 ----------------------------------------------------------- 184 | gate | change rate | single parent | multiplexer | root | 185 |------|-------------|---------------|-------------|------| 186 .prepare | | | | | | 187 .unprepare | | | | | | 188 | | | | | | 189 .enable | y | | | | | 190 .disable | y | | | | | 191 .is_enabled | y | | | | | 192 | | | | | | 193 .recalc_rate | | y | | | | 194 .round_rate | | y | | | | 195 .set_rate | | y | | | | 196 | | | | | | 197 .set_parent | | | n | y | n | 198 .get_parent | | | n | y | n | 199 | | | | | | 200 .init | | | | | | 201 ----------------------------------------------------------- 202 203 Finally, register your clock at run-time with a hardware-specific 204 registration function. This function simply populates struct clk_foo's 205 data and then passes the common struct clk parameters to the framework 206 with a call to: 207 208 clk_register(...) 209 210 See the basic clock types in drivers/clk/clk-*.c for examples. 211 212 Part 5 - static initialization of clock data 213 214 For platforms with many clocks (often numbering into the hundreds) it 215 may be desirable to statically initialize some clock data. This 216 presents a problem since the definition of struct clk should be hidden 217 from everyone except for the clock core in drivers/clk/clk.c. 218 219 To get around this problem struct clk's definition is exposed in 220 include/linux/clk-private.h along with some macros for more easily 221 initializing instances of the basic clock types. These clocks must 222 still be initialized with the common clock framework via a call to 223 __clk_init. 224 225 clk-private.h must NEVER be included by code which implements struct 226 clk_ops callbacks, nor must it be included by any logic which pokes 227 around inside of struct clk at run-time. To do so is a layering 228 violation. 229 230 To better enforce this policy, always follow this simple rule: any 231 statically initialized clock data MUST be defined in a separate file 232 from the logic that implements its ops. Basically separate the logic 233 from the data and all is well.